Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
General Wish List Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tokyo Rose" data-source="post: 17565" data-attributes="member: 847"><p>With a bit of second though , alternatively , it may be useful to do this for at least a single table -the TOTAN table given for each new download, for example. For a lot of folks, pinball is simply a matter of launching a ball and then flipping like mad to see what they can do as far as score - the skills involved in hitting the right things when and whenever, activating a scoring chance, controlling the ball, etc. are often lost and not immediately evident . A screen prompted version of cut-scenes,perhaps, or regular play ( with enhanced training features ) asking players to accomplish certain goals such as hitting ramps for combos , how to get multi balls , holding or passing a ball on flippers, start high scoring runs, etc. would take the basic game a bit beyond this , and such insights would carry over to other tables ,I think. Novice players would then realize that the game requires a certain finesse ( along with a bit of luck ), and be more likely to give the game another look once they have a sense of what needs to be done and presented with a more understandable challenge -things can happen so fast in pinball that one is often mentally left behind at times and just plays by instinct .This can be very frustrating for people new to the game . Yes , the rules are there to be read , but seeing and doing trump that , imo, and the 'lingo' of pinball will make more sense to noobs .</p><p></p><p>One way we can assist Farsight ( and hence, ourselves ) is to encourage those who have never played before or had a simplistic view of the game of pinball to give it a try . As is, I'm fairly certain that a number of friends I suggest it to may give it a go , but then dismiss it as either boring or too difficult if they explore it on their own, having little or no experience playing before. A really clever tutorial would assist a lot, and I'm sure the folks at Farsight would be better able to put one together than the suggestions that I've set out here . <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Tokyo Rose, post: 17565, member: 847"] With a bit of second though , alternatively , it may be useful to do this for at least a single table -the TOTAN table given for each new download, for example. For a lot of folks, pinball is simply a matter of launching a ball and then flipping like mad to see what they can do as far as score - the skills involved in hitting the right things when and whenever, activating a scoring chance, controlling the ball, etc. are often lost and not immediately evident . A screen prompted version of cut-scenes,perhaps, or regular play ( with enhanced training features ) asking players to accomplish certain goals such as hitting ramps for combos , how to get multi balls , holding or passing a ball on flippers, start high scoring runs, etc. would take the basic game a bit beyond this , and such insights would carry over to other tables ,I think. Novice players would then realize that the game requires a certain finesse ( along with a bit of luck ), and be more likely to give the game another look once they have a sense of what needs to be done and presented with a more understandable challenge -things can happen so fast in pinball that one is often mentally left behind at times and just plays by instinct .This can be very frustrating for people new to the game . Yes , the rules are there to be read , but seeing and doing trump that , imo, and the 'lingo' of pinball will make more sense to noobs . One way we can assist Farsight ( and hence, ourselves ) is to encourage those who have never played before or had a simplistic view of the game of pinball to give it a try . As is, I'm fairly certain that a number of friends I suggest it to may give it a go , but then dismiss it as either boring or too difficult if they explore it on their own, having little or no experience playing before. A really clever tutorial would assist a lot, and I'm sure the folks at Farsight would be better able to put one together than the suggestions that I've set out here . :D [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
General Wish List Thread
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top