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Farsight Studios
The Pinball Arcade / Farsight Studios
Hall of Fame points are not registering correctly on multiple tables
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<blockquote data-quote="Slam23" data-source="post: 164642" data-attributes="member: 896"><p>Hi VikingErik,</p><p></p><p>How does this differ from the full strength nudges on iPad that are also directional (left/right/up/diagonal left up/diagonal right up)? The difference I can think of is that fixed nudge keys that are minimally distant from the flipper keys can be pressed more quickly and more precise than touch nudging on the iPad. Also, technically a slap save can be performed without nudging? I understand this as a term that describes a very quick alternation between two flippers in which a "graze" from the one flipper becomes a full contact shot on the next flipper? A nudge can help to really avert those SDTM drains because it's then necessary to steer the ball first towards one of the flippers before a slap save is even possible? I would also like a continous form of nudging on the iPad instead of a binary one. Maybe it's too difficult to implement but the time you touch the nudge area could possibly differentiate between a soft or a harder nudge. Swipe nudging is not my thing but that would maybe be easier to differentiate by "length" of swipe. Well, back on topic <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Slam23, post: 164642, member: 896"] Hi VikingErik, How does this differ from the full strength nudges on iPad that are also directional (left/right/up/diagonal left up/diagonal right up)? The difference I can think of is that fixed nudge keys that are minimally distant from the flipper keys can be pressed more quickly and more precise than touch nudging on the iPad. Also, technically a slap save can be performed without nudging? I understand this as a term that describes a very quick alternation between two flippers in which a "graze" from the one flipper becomes a full contact shot on the next flipper? A nudge can help to really avert those SDTM drains because it's then necessary to steer the ball first towards one of the flippers before a slap save is even possible? I would also like a continous form of nudging on the iPad instead of a binary one. Maybe it's too difficult to implement but the time you touch the nudge area could possibly differentiate between a soft or a harder nudge. Swipe nudging is not my thing but that would maybe be easier to differentiate by "length" of swipe. Well, back on topic :) [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Hall of Fame points are not registering correctly on multiple tables
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