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Farsight Studios
The Pinball Arcade / Farsight Studios
Has anyone done a genuine side by side comparison?
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<blockquote data-quote="msilcommand" data-source="post: 285711" data-attributes="member: 7642"><p>Well, it's a video game, and Zen is trying to make pinball accessible while making the purists at least somewhat happy. Zen is flourishing, while just about all digital pinball companies before them have faded away. </p><p></p><p>Sure, I would have loved for the Call of Duty games to have realistic physics for JUMPING, running, pulling out weapons or exchanging weapons, reloading, recoil, affects of being hit, etc. But the few games that tried to flirt with that never made it out alive. You have to have a strong entry point for newbs, along with a high "fun factor" right off the bat. Honestly, Zen's practice mode on the Williams tables, almost doubled my high score on all of the tables, except Black Rose, because I just don't like playing that table much. I went back to TPA and blasted my old high scores on those tables. That right there is what it is all about. Having practice mode, with or without their normal Zen physics, I was able to just play non-stop and practice my game planning, which has massively affected my overall skill on those tables digitally and, I am betting, in real life. </p><p></p><p>Zen pretty much has a normalized approach to how they do their physics for Fx3. They experiment with different approaches on mobile. For example, I liked Zen's alien pinball economy best, but I never put in money, and deleted it after I earned the tables, making Zen no money...so that's not a good economy for them. So, they tried something different in Williams, and so on. I am guessing that moving fwd they will have Zen physics by default on everything, and pro physics or "classic" as a hard-mode option. </p><p></p><p>They seem to be smartly following the style of normal - hard - expert modes in gaming</p></blockquote><p></p>
[QUOTE="msilcommand, post: 285711, member: 7642"] Well, it's a video game, and Zen is trying to make pinball accessible while making the purists at least somewhat happy. Zen is flourishing, while just about all digital pinball companies before them have faded away. Sure, I would have loved for the Call of Duty games to have realistic physics for JUMPING, running, pulling out weapons or exchanging weapons, reloading, recoil, affects of being hit, etc. But the few games that tried to flirt with that never made it out alive. You have to have a strong entry point for newbs, along with a high "fun factor" right off the bat. Honestly, Zen's practice mode on the Williams tables, almost doubled my high score on all of the tables, except Black Rose, because I just don't like playing that table much. I went back to TPA and blasted my old high scores on those tables. That right there is what it is all about. Having practice mode, with or without their normal Zen physics, I was able to just play non-stop and practice my game planning, which has massively affected my overall skill on those tables digitally and, I am betting, in real life. Zen pretty much has a normalized approach to how they do their physics for Fx3. They experiment with different approaches on mobile. For example, I liked Zen's alien pinball economy best, but I never put in money, and deleted it after I earned the tables, making Zen no money...so that's not a good economy for them. So, they tried something different in Williams, and so on. I am guessing that moving fwd they will have Zen physics by default on everything, and pro physics or "classic" as a hard-mode option. They seem to be smartly following the style of normal - hard - expert modes in gaming [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Has anyone done a genuine side by side comparison?
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