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Farsight Studios
The Pinball Arcade / Farsight Studios
Hey Farsight, Take a Break!
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<blockquote data-quote="DeeEff" data-source="post: 93835" data-attributes="member: 2188"><p>Mark, I agree with you, but without all the punctuation <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>However, as a non-employee of FarSight, I don't know what they're doing with their resources, nor do I know what their business priorities are. I doubt that anyone here (other than our blue-fonted FS friends) can give us an accurate TPA priority list, not to mention that such a disclosure may not be a sound business decision. </p><p></p><p>I do know that FarSight's business plan works for them. If not, they would change it. </p><p></p><p>I'd also wager that a significant majority* of TPA players:</p><p>- don't notice most of the bugs that drive us forum peeps crazy,</p><p>- don't realize that they're actually bugs as opposed to table features/anomalies,</p><p>- don't care about them because they happen infrequently enough to just start a new game, and/or</p><p>- would rather have two new tables every month instead of having all the bugs fixed. </p><p></p><p>If I had my druthers I would want FarSight to choose ("cheap" and "good") or ("fast" and "good") from the three choices in the <a href="http://en.wikipedia.org/wiki/Project_management_triangle" target="_blank">Project Management Triangle</a>, but they've apparently chosen ("cheap" and "fast") as it (allegedly) makes most of the people happy most of the time. </p><p></p><p>So, do I wish they'd fix all the bugs? Yep. Will I throw away TPA if they don't fix existing bugs? Nope. Will I stop buying tables if the quality stays the same? Nope - I can work (or play, as it were) around most of the existing bugs. Will I stop buying tables if the QC deteriorates? Yep.</p><p></p><p>------</p><p></p><p>* my significant majority would include the ~95% of TPA players that would fall within two standard deviations from the mean "fanaticism value" of all players. Active forum members are part of the top 2.2% of the bell curve, and the people that try the game and don't like it are the bottom 2.2%.</p></blockquote><p></p>
[QUOTE="DeeEff, post: 93835, member: 2188"] Mark, I agree with you, but without all the punctuation :) However, as a non-employee of FarSight, I don't know what they're doing with their resources, nor do I know what their business priorities are. I doubt that anyone here (other than our blue-fonted FS friends) can give us an accurate TPA priority list, not to mention that such a disclosure may not be a sound business decision. I do know that FarSight's business plan works for them. If not, they would change it. I'd also wager that a significant majority* of TPA players: - don't notice most of the bugs that drive us forum peeps crazy, - don't realize that they're actually bugs as opposed to table features/anomalies, - don't care about them because they happen infrequently enough to just start a new game, and/or - would rather have two new tables every month instead of having all the bugs fixed. If I had my druthers I would want FarSight to choose ("cheap" and "good") or ("fast" and "good") from the three choices in the [URL="http://en.wikipedia.org/wiki/Project_management_triangle"]Project Management Triangle[/URL], but they've apparently chosen ("cheap" and "fast") as it (allegedly) makes most of the people happy most of the time. So, do I wish they'd fix all the bugs? Yep. Will I throw away TPA if they don't fix existing bugs? Nope. Will I stop buying tables if the quality stays the same? Nope - I can work (or play, as it were) around most of the existing bugs. Will I stop buying tables if the QC deteriorates? Yep. ------ * my significant majority would include the ~95% of TPA players that would fall within two standard deviations from the mean "fanaticism value" of all players. Active forum members are part of the top 2.2% of the bell curve, and the people that try the game and don't like it are the bottom 2.2%. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Hey Farsight, Take a Break!
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