Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Hey Farsight, Take a Break!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ER777" data-source="post: 93852" data-attributes="member: 1208"><p>I still think it would make more sense to request that FS add an additional developer to their staff to focus solely on post-release fixes and optimization. </p><p></p><p>Financially it makes more sense because there would be no revenue stream interruption and the cost would only be a small incremental recurring amount. </p><p></p><p>Logistically it makes more sense because that developer would be specialized in that task and their efforts could be integrated into the regular release process without a great deal of change to how everyone else functions. Having production stop to only do bug fixes would have some staff members whose jobs wouldn't relate to bug fixing either sitting idle or attempting to contribute in a different way (which might work or might not).</p></blockquote><p></p>
[QUOTE="ER777, post: 93852, member: 1208"] I still think it would make more sense to request that FS add an additional developer to their staff to focus solely on post-release fixes and optimization. Financially it makes more sense because there would be no revenue stream interruption and the cost would only be a small incremental recurring amount. Logistically it makes more sense because that developer would be specialized in that task and their efforts could be integrated into the regular release process without a great deal of change to how everyone else functions. Having production stop to only do bug fixes would have some staff members whose jobs wouldn't relate to bug fixing either sitting idle or attempting to contribute in a different way (which might work or might not). [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Hey Farsight, Take a Break!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top