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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Higher Quality AA For Nvidia Cards [Guide]
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<blockquote data-quote="BONKERS" data-source="post: 113091" data-attributes="member: 3753"><p>This will be paraphrased from my posts on other forums for the game. <a href="http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9990415&postcount=5194" target="_blank">(Ref)</a></p><p></p><p><a href="http://forums.guru3d.com/showthread.php?t=357956" target="_blank">Guide to using Nvidia Inspector with AA Bits</a> (REQUIRED for this to work)</p><p><a href="http://www.guru3d.com/files_details/nvidia_inspector_download.html" target="_blank">Nvidia Inspector Download Link</a></p><p></p><p></p><p><strong>General Information:</strong></p><p><em><u>First Off you need to disable the in-game MSAA</u></em></p><p></p><p>You need to create a NEW Nvidia Inspector profile for the game and add "PinballArcade.EXE" to the profile via the "Add Application To Current Profile Button" (The Folder icon with a Green +)</p><p></p><p>When you are done your inspector profile should look like this</p><p><img src="http://img.techpowerup.org/131106/nvidia_20131106_161326.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>The game seems to not use Mipmaps or something, because the base texture for table backgrounds flicker/shimmer when the camera moves away from the table or zooms out much at all.</p><p></p><p>4x4 OGSSAA and downsampling help a bit with it. But not completely. It's not terribly annoying, but an issue none the less. I posted on the Steam forum asking the devs if they can fix it or what.</p><p></p><p>20C1 is higher quality in motion than 00C1. But is slightly more demanding. But I could downsample from 1440p with 4xSGSSAA with no problems hitting 60FPS</p><p>________________________________________</p><p></p><p><strong>0x000020C1</strong> - SGSSAA,OGSSAA,OGSSAA-Hybrid(+-SGSSAA)</p><p>________________________________________________________</p><p><strong>Pictures:</strong></p><p></p><p>NoAA <a href="http://i.minus.com/ib2zF0crK1BySY.png" target="_blank">http://i.minus.com/ib2zF0crK1BySY.png</a></p><p>8xMSAA In Game <a href="http://i.minus.com/ibytGKsqLzPlfQ.png" target="_blank">http://i.minus.com/ibytGKsqLzPlfQ.png</a></p><p>8xSGSSAA Enhanced <a href="http://i.minus.com/ijYDSoGKU4QTy.png" target="_blank">http://i.minus.com/ijYDSoGKU4QTy.png</a></p><p>20C1 8xSGSSAA <a href="http://i.minus.com/iSmSv8XtMmUlO.png" target="_blank">http://i.minus.com/iSmSv8XtMmUlO.png</a></p><p>4x4 OGSSAA <a href="http://i.minus.com/ibfeuYKs5mSA4x.png" target="_blank">http://i.minus.com/ibfeuYKs5mSA4x.png</a></p><p>16xS <a href="http://i.minus.com/ix0EzQsPYuVCH.png" target="_blank">http://i.minus.com/ix0EzQsPYuVCH.png</a></p><p>16xS+4xSGSSAA <a href="http://i.minus.com/iEMrLiZDfxR6P.png" target="_blank">http://i.minus.com/iEMrLiZDfxR6P.png</a></p></blockquote><p></p>
[QUOTE="BONKERS, post: 113091, member: 3753"] This will be paraphrased from my posts on other forums for the game. [URL="http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9990415&postcount=5194"](Ref)[/URL] [URL="http://forums.guru3d.com/showthread.php?t=357956"]Guide to using Nvidia Inspector with AA Bits[/URL] (REQUIRED for this to work) [URL="http://www.guru3d.com/files_details/nvidia_inspector_download.html"]Nvidia Inspector Download Link[/URL] [B]General Information:[/B] [I][U]First Off you need to disable the in-game MSAA[/U][/I] You need to create a NEW Nvidia Inspector profile for the game and add "PinballArcade.EXE" to the profile via the "Add Application To Current Profile Button" (The Folder icon with a Green +) When you are done your inspector profile should look like this [IMG]http://img.techpowerup.org/131106/nvidia_20131106_161326.png[/IMG] The game seems to not use Mipmaps or something, because the base texture for table backgrounds flicker/shimmer when the camera moves away from the table or zooms out much at all. 4x4 OGSSAA and downsampling help a bit with it. But not completely. It's not terribly annoying, but an issue none the less. I posted on the Steam forum asking the devs if they can fix it or what. 20C1 is higher quality in motion than 00C1. But is slightly more demanding. But I could downsample from 1440p with 4xSGSSAA with no problems hitting 60FPS ________________________________________ [B]0x000020C1[/B] - SGSSAA,OGSSAA,OGSSAA-Hybrid(+-SGSSAA) ________________________________________________________ [B]Pictures:[/B] NoAA [url]http://i.minus.com/ib2zF0crK1BySY.png[/url] 8xMSAA In Game [url]http://i.minus.com/ibytGKsqLzPlfQ.png[/url] 8xSGSSAA Enhanced [url]http://i.minus.com/ijYDSoGKU4QTy.png[/url] 20C1 8xSGSSAA [url]http://i.minus.com/iSmSv8XtMmUlO.png[/url] 4x4 OGSSAA [url]http://i.minus.com/ibfeuYKs5mSA4x.png[/url] 16xS [url]http://i.minus.com/ix0EzQsPYuVCH.png[/url] 16xS+4xSGSSAA [url]http://i.minus.com/iEMrLiZDfxR6P.png[/url] [/QUOTE]
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Higher Quality AA For Nvidia Cards [Guide]
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