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Farsight Studios
The Pinball Arcade / Farsight Studios
How can messing with the operator's menu screw the game up?
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<blockquote data-quote="Sean DonCarlos" data-source="post: 9828" data-attributes="member: 152"><p>Lots of them. Any of the settings that disable broken/malfunctioning toys and enable software compensation will screw with the emulator's head. The entire subsection that deals with credits and local currencies is problematic, although FS could just drop that whole section if it wanted. And then any setting that isn't actually implemented by the emulator will probably cause it to crash if that setting is messed with. I doubt they've implemented the code that does the individual lamp test on each table, for example.</p><p></p><p>And then there's just lots of little "what-if" code that has to be written, like how to handle an extra ball if extra balls are turned off, how to properly implement the software compensation if someone indicates the Powerball is missing on Twilight Zone (and to actually remove the Powerball from the machine and replace it with a sixth steel pinball), etc.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 9828, member: 152"] Lots of them. Any of the settings that disable broken/malfunctioning toys and enable software compensation will screw with the emulator's head. The entire subsection that deals with credits and local currencies is problematic, although FS could just drop that whole section if it wanted. And then any setting that isn't actually implemented by the emulator will probably cause it to crash if that setting is messed with. I doubt they've implemented the code that does the individual lamp test on each table, for example. And then there's just lots of little "what-if" code that has to be written, like how to handle an extra ball if extra balls are turned off, how to properly implement the software compensation if someone indicates the Powerball is missing on Twilight Zone (and to actually remove the Powerball from the machine and replace it with a sixth steel pinball), etc. [/QUOTE]
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The Pinball Arcade / Farsight Studios
How can messing with the operator's menu screw the game up?
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