How do you rank designers?

HotHamBoy

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Aug 2, 2014
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I have been thinking a lot about the individual design tropes of pinball designers and thought it would be fun to rank and compare them. Everyone has a few mediocre games but some have stellar resumes.

EDIT: List revised after further consideration

1) Pat Lawlor
2) Steve Ritchie
3) Dennis Nordman
4) Barry Ousler
5) Python Angehlo/John Trudeau
6) Mark Ritchie
7) John Popadiuk
8) George Gomez
9) Brian Eddy (although he is credited with three of the best tables ever made, it's tough)

The last three were really hard. Everyone on this list is responsible for at least one pin in my top ten, so kudos. It's hard to rank the guys who's Game Designer credits are so few, especially when the machines they are credited for are so good. It's also hard to know who was responsible for what when some of these tables had a lot of fingers in the pie. Still, I feel confident about my top 4 :)

Lawlor and Ritchie have distintly different approaches. Ritchie has a bit more flow and focuses on speed and the tables have a more focused design based around one main feature. You could argue that they feel more "pure." Lawlor likes his moving playfield toys and opening up new paths and more accumulative objectives. I think the slower, more methodical pace of his games end up making them more appealing to me at my current skill level. I think you can see the influence of both Lawlor and Ritchie in games like Attack from Mars. Popaduik seemed heavily influenced by Lawlor in general, which may be why I like his games as much as I do.
 
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WhiteChocolate

New member
Apr 15, 2014
722
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How do you rank designers?

I have been thinking a lot about the individual design tropes of pinball designers and thought it would be fun to rank and compare them. Everyone has a few mediocre games but some have stellar resumes.

1) Pat Lawlor
2) Steve Ritchie
3) Dennis Nordman
4) Python Angehlo
5) Barry Oursler
6) John Popadiuk
7) George Gomez
8) Brian Eddy (although he is credited with three of the best tables ever made, it's tough)

The last three were really hard. Everyone on this list is responsible for at least one pin in my top ten, so kudos. It's hard to rank the guys who's Game Designer credits are so few, especially when the machines they are credited for are so good. It's also hard to know who was responsible for what when some of these tables had a lot of fingers in the pie. Still, I feel confident about my top 4 :)

Lawlor and Ritchie have distintly different approaches. Ritchie has a bit more flow and focuses on speed and the tables have a more focused design based around one main feature. You could argue that they feel more "pure." Lawlor likes his moving playfield toys and opening up new paths and more accumulative objectives. I think the slower, more methodical pace of his games end up making them more appealing to me at my current skill level. I think you can see the influence of both Lawlor and Ritchie in games like Attack from Mars. Popaduik seemed heavily influenced by Lawlor in general, which may be why I like his games as much as I do.

dude! :) should to'llaly check out my "sole serious forum contribution"... my "TPA by designer" list... (HOWEVER note that this is -only- a ref list for "by artist"/"designer"/"co-designer"/etc, and not a ranking table... still might be helpful for those wanting to pursue such comparisons... much as i now kinda hate it, putting different designers "head to head!" kinda stupid thing to do... ;0) still... here ya go!

http://digitalpinballfans.com/showthread.php/10597-BY-DESIGNER-tpa-!-)

i have some work still to do, back-editing the list to delineate a bit more "designers" from "co-designers" - more to come. :) "there are many others like it, but this one is mine!" :0
 

Extork

Active member
Mar 14, 2013
1,811
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For me, Mark Ritchie would be towards the top. Something about crisscrossed ramps. Yeah, the layouts and scoring are usually pretty fun. Also I really like Fish Tales
 

WhiteChocolate

New member
Apr 15, 2014
722
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For me, Mark Ritchie would be towards the top. Something about crisscrossed ramps. Yeah, the layouts and scoring are usually pretty fun. Also I really like Fish Tales

;0 i know i've slacked that fishtales before, but it is a "cooly-tough" table! grown to appreciate it over time... :)
 

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