Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
No Good Gofers (1997)
I guess I know why it has the dot on iOS...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Worf" data-source="post: 32473" data-attributes="member: 1047"><p>Well, I managed to break NGG on TPA!</p><p></p><p>Somehow, I got a ball stuck somewhere in the machine - enough so that every time I lock a ball or put it into the hole, the ball doesn't get ejected properly. The machine actually managed to eject the ball once after going through its ball search routine twice. Then I locked it and it really got stuck. So bad that after a doing the ball search a few times, it gave up and gave me a new ball in the launcher. Oddly, when I locked other balls, they came out OK. And no, during the ball search "Call attendant" didn't work.</p><p></p><p>And from then on, it would give a serious pause after I drain the ball maybe hoping the ball would unstick and fall down as well. Of course, on TPA, a new game continuing resets the table, but the machine still believes a ball is stuck - everytime I locked the ball, it promptly ejected it rather than giving me a new one in the launcher. As per typical Williams compensation behavior</p><p></p><p>Alas, I never scored a high enough score, so when I quit the table, it got all reset.</p><p></p><p>(FYI - that dot on Williams machines means something is wrong. It's not supposed to be there on a properly working machine (it means something is wrong, and the machine is compensating for that something).</p><p></p><p>Oh well, time to try to break the machine again! Or perhaps, TPA is so real, it even simulates broken machines.</p></blockquote><p></p>
[QUOTE="Worf, post: 32473, member: 1047"] Well, I managed to break NGG on TPA! Somehow, I got a ball stuck somewhere in the machine - enough so that every time I lock a ball or put it into the hole, the ball doesn't get ejected properly. The machine actually managed to eject the ball once after going through its ball search routine twice. Then I locked it and it really got stuck. So bad that after a doing the ball search a few times, it gave up and gave me a new ball in the launcher. Oddly, when I locked other balls, they came out OK. And no, during the ball search "Call attendant" didn't work. And from then on, it would give a serious pause after I drain the ball maybe hoping the ball would unstick and fall down as well. Of course, on TPA, a new game continuing resets the table, but the machine still believes a ball is stuck - everytime I locked the ball, it promptly ejected it rather than giving me a new one in the launcher. As per typical Williams compensation behavior Alas, I never scored a high enough score, so when I quit the table, it got all reset. (FYI - that dot on Williams machines means something is wrong. It's not supposed to be there on a properly working machine (it means something is wrong, and the machine is compensating for that something). Oh well, time to try to break the machine again! Or perhaps, TPA is so real, it even simulates broken machines. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
We are back with a new site
Latest: Ian Longstaff
Apr 8, 2024
Other Pinball Games
Z
5X Jackpot build strategy (POTO)
Latest: Zaphod77
Apr 5, 2024
Phantom of the Opera (1990)
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
No Good Gofers (1997)
I guess I know why it has the dot on iOS...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top