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Farsight Studios
The Pinball Arcade / Farsight Studios
I Hate Drop Catching
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<blockquote data-quote="Zombie Aladdin" data-source="post: 141488" data-attributes="member: 4242"><p>It's already enough of a challenge trying to beat the other players' scores even with trapping. That's the thing. Trapping and catching are easy ways to boost one's score, and by and large, competitive players are not going to pass that up. Deliberately choosing not to keep balls stopped on the flippers while playing competitively is like hitting a baseball and choosing not to let go of the bat as you run to first base: It's a handicap that could cost the best players some otherwise crucial victories.</p><p></p><p>If you're not playing competitively, anything goes. If you play better without stopping the ball, or you feel uncomfortable if the ball is ever stopped at a flipper, then that's the way you should do it.</p><p></p><p>Me, I almost never nudge. I have not yet conditioned myself to reflexively nudge, and I can't seem to get the technique right on a real machine, though I know it's a valid playing technique (though one that can sometimes create derision for onlookers). For the latter, that's because I'm a Goofy-level klutz and am afraid of tipping the machine over and crashing it on the floor. I've since learned that pinball machines have very good balance though. A bison could charge at it, and it won't tip over.</p></blockquote><p></p>
[QUOTE="Zombie Aladdin, post: 141488, member: 4242"] It's already enough of a challenge trying to beat the other players' scores even with trapping. That's the thing. Trapping and catching are easy ways to boost one's score, and by and large, competitive players are not going to pass that up. Deliberately choosing not to keep balls stopped on the flippers while playing competitively is like hitting a baseball and choosing not to let go of the bat as you run to first base: It's a handicap that could cost the best players some otherwise crucial victories. If you're not playing competitively, anything goes. If you play better without stopping the ball, or you feel uncomfortable if the ball is ever stopped at a flipper, then that's the way you should do it. Me, I almost never nudge. I have not yet conditioned myself to reflexively nudge, and I can't seem to get the technique right on a real machine, though I know it's a valid playing technique (though one that can sometimes create derision for onlookers). For the latter, that's because I'm a Goofy-level klutz and am afraid of tipping the machine over and crashing it on the floor. I've since learned that pinball machines have very good balance though. A bison could charge at it, and it won't tip over. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
I Hate Drop Catching
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