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Farsight Studios
The Pinball Arcade / Farsight Studios
I wonder if the new generation likes oldschool pinball tables
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<blockquote data-quote="soundwave106" data-source="post: 138975" data-attributes="member: 3746"><p>Pinball has all but disappeared from the arcades (which actually, from what I see, has also all but disappeared for the most part, the exception being the giant Dave and Busters / Gameworks type places... at least in the states). So I imagine many young people have no real good opinion on pinball. </p><p></p><p>Those that do probably find it a bit old school since the technology has not advanced much since the 1990s. Some other "older technology" type things have revived over the years, though, so we'll see. I have heard claims that some of the so-called "hipsters" have taken interest in it, for instance.</p><p></p><p>If a revival happens, well, I think Williams was kind of "on the right track" with their Pinball 2000 system. A lot of the Dave and Busters / Gameworks games are bigger and more interactive, incorporating video and flash and flare (sometimes with real elements, sometimes with networked competition, etc.). I can't see pinball gaining popularity without a technical rethink along these lines (adding video or other interactive elements, more pizzazz, better ability to take advantage of the high computing power). At the same time, pinball fits perfectly with the trend of arcade games being more than just a screen and a joystick, in a way.</p><p></p><p>My pinball era is firmly 1990s, but I like the EM/early SS machines as well -- they are a "purer" form. Pinball definitely is oriented somewhat around generations and nostalgia though. There's us hardcore folks that will have every pin, but most 1990s fans probably won't gravitate towards the EMs or early solid states. </p><p></p><p>I think I have said this before, but I do think a separate 1970s pinball pack would be an interesting concept, to make a subset of this game that *specifically* targets Boomer-era nostalgia. (There's not a lot of games that do that.)</p></blockquote><p></p>
[QUOTE="soundwave106, post: 138975, member: 3746"] Pinball has all but disappeared from the arcades (which actually, from what I see, has also all but disappeared for the most part, the exception being the giant Dave and Busters / Gameworks type places... at least in the states). So I imagine many young people have no real good opinion on pinball. Those that do probably find it a bit old school since the technology has not advanced much since the 1990s. Some other "older technology" type things have revived over the years, though, so we'll see. I have heard claims that some of the so-called "hipsters" have taken interest in it, for instance. If a revival happens, well, I think Williams was kind of "on the right track" with their Pinball 2000 system. A lot of the Dave and Busters / Gameworks games are bigger and more interactive, incorporating video and flash and flare (sometimes with real elements, sometimes with networked competition, etc.). I can't see pinball gaining popularity without a technical rethink along these lines (adding video or other interactive elements, more pizzazz, better ability to take advantage of the high computing power). At the same time, pinball fits perfectly with the trend of arcade games being more than just a screen and a joystick, in a way. My pinball era is firmly 1990s, but I like the EM/early SS machines as well -- they are a "purer" form. Pinball definitely is oriented somewhat around generations and nostalgia though. There's us hardcore folks that will have every pin, but most 1990s fans probably won't gravitate towards the EMs or early solid states. I think I have said this before, but I do think a separate 1970s pinball pack would be an interesting concept, to make a subset of this game that *specifically* targets Boomer-era nostalgia. (There's not a lot of games that do that.) [/QUOTE]
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I wonder if the new generation likes oldschool pinball tables
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