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The Pinball Arcade / Farsight Studios
I wonder if the new generation likes oldschool pinball tables
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<blockquote data-quote="Zombie Aladdin" data-source="post: 141075" data-attributes="member: 4242"><p>I was born in 1986, which I think makes me one of the younger people to have posted here. I guess that also makes me part of this "new generation."</p><p></p><p>That being said, my interest in pinball was really only passive, in the background, for nearly my entire life. I've always been a video game person, and I don't think that will ever change. (One of my favorite game franchises is Pokémon, which is pretty much the Ritalin of video gaming: It's incredibly slow and deliberately-paced. A serious player will actually spend weeks to build a team they're satisfied with!) The main reason I never got into pinball was because it was too intimidating. I played a few games here and there when I was little, but I was so terrible at it, and I knew I was, that it kind of instilled a fear of pinball into me. That, and I understood it extremely poorly: I mistook the insert lamps for the actual switches--for instance, a game would tell me to shoot at the blinking lights. I get the ball up to the blinking lights (without making it to whatever was behind them) and wonder why nothing happened. That horror and violence were such common themes also turned me off as I was easily scared of such things.</p><p></p><p>I only started getting into pinball in September 2013. This was when I had uploaded a video of <em>Sonic Generations</em>. You see, there was downloadable content in the form of a pinball machine. It's themed on Casino Night Zone from <em>Sonic 2</em> (16-bit) and seems to be a decidedly EM-style. I maxed out the score at 999,999 and put up the entire hour and twenty minutes it took to do so.</p><p>[MEDIA=youtube]ADxXjipFYCU[/MEDIA]</p><p></p><p>(By 17:30, you'll have seen everything the table has to offer.)</p><p></p><p>This video did two things: It refueled my confidence in being able to play pinball competently, and because I always make my descriptions as detailed and accurate as possible, I looked up some pinball glossaries to make sure I got my terms correct. I first searched Wikipedia's, then found the Internet Pinball Database. Looking at these glossaries, I learned about all sorts of pinball machines and how they actually have rules beyond "A scores X points, B scores Y points, etc." This made me curious, so I searched for pinball on location in Los Angeles (not an easy task until I learned of Pinball Map). It seems to have ignited a latent love of pinball I've had in me since I was young but was not yet mature enough to appreciate.</p><p></p><p>As for what games I prefer the most, my favorites are the recent Sterns, and I think I'd like <em>Wizard of Oz</em> too if I ever had the chance to play it. That being said, my absolute favorite machine is <em>Junk Yard</em>. I'm a progress-oriented player, so I'm not as interested in putting up a high score as I am progressing towards wizard modes, or whatever lies at the end, though I enjoy games from all eras, even flipperless and woodrail games. I have a preference towards games that give me freedom of choice to do what I want (this is why Zen Pinball often gets annoying for me), games that are also progression-based, and humorous light-hearted games. Modern Sterns do a good job of putting a lot of variety in and gear you towards advancing things; hence, even games that pinball people tend to not like much like <em>24</em> or <em>Wheel of Fortune</em>, I enjoy quite a bunch. (The only modern Stern I've played I don't really like is <em>Indiana Jones</em>, as there isn't much variety there. There are also a lot of machines I prefer over <em>AC/DC</em>, as the few games I've played on it, I didn't feel like I was progressing much, but I haven't been able to find a good set of rules for it, so I probably don't understand it well.)</p><p></p><p>I'm guessing this ties into why I like video games so much: It's all about progress. Scoring went out the window during the 5th generation (PlayStation 1, Nintendo 64, SEGA Saturn, and Atari Jaguar). Your objective was to get to the end, and it's been that way since. If you wanted to impress people or feel accomplished, you could do speed runs or handicapped runs or no-damage runs or somesuch.</p></blockquote><p></p>
[QUOTE="Zombie Aladdin, post: 141075, member: 4242"] I was born in 1986, which I think makes me one of the younger people to have posted here. I guess that also makes me part of this "new generation." That being said, my interest in pinball was really only passive, in the background, for nearly my entire life. I've always been a video game person, and I don't think that will ever change. (One of my favorite game franchises is Pokémon, which is pretty much the Ritalin of video gaming: It's incredibly slow and deliberately-paced. A serious player will actually spend weeks to build a team they're satisfied with!) The main reason I never got into pinball was because it was too intimidating. I played a few games here and there when I was little, but I was so terrible at it, and I knew I was, that it kind of instilled a fear of pinball into me. That, and I understood it extremely poorly: I mistook the insert lamps for the actual switches--for instance, a game would tell me to shoot at the blinking lights. I get the ball up to the blinking lights (without making it to whatever was behind them) and wonder why nothing happened. That horror and violence were such common themes also turned me off as I was easily scared of such things. I only started getting into pinball in September 2013. This was when I had uploaded a video of [i]Sonic Generations[/i]. You see, there was downloadable content in the form of a pinball machine. It's themed on Casino Night Zone from [i]Sonic 2[/i] (16-bit) and seems to be a decidedly EM-style. I maxed out the score at 999,999 and put up the entire hour and twenty minutes it took to do so. [MEDIA=youtube]ADxXjipFYCU[/MEDIA] (By 17:30, you'll have seen everything the table has to offer.) This video did two things: It refueled my confidence in being able to play pinball competently, and because I always make my descriptions as detailed and accurate as possible, I looked up some pinball glossaries to make sure I got my terms correct. I first searched Wikipedia's, then found the Internet Pinball Database. Looking at these glossaries, I learned about all sorts of pinball machines and how they actually have rules beyond "A scores X points, B scores Y points, etc." This made me curious, so I searched for pinball on location in Los Angeles (not an easy task until I learned of Pinball Map). It seems to have ignited a latent love of pinball I've had in me since I was young but was not yet mature enough to appreciate. As for what games I prefer the most, my favorites are the recent Sterns, and I think I'd like [i]Wizard of Oz[/i] too if I ever had the chance to play it. That being said, my absolute favorite machine is [i]Junk Yard[/i]. I'm a progress-oriented player, so I'm not as interested in putting up a high score as I am progressing towards wizard modes, or whatever lies at the end, though I enjoy games from all eras, even flipperless and woodrail games. I have a preference towards games that give me freedom of choice to do what I want (this is why Zen Pinball often gets annoying for me), games that are also progression-based, and humorous light-hearted games. Modern Sterns do a good job of putting a lot of variety in and gear you towards advancing things; hence, even games that pinball people tend to not like much like [i]24[/i] or [i]Wheel of Fortune[/i], I enjoy quite a bunch. (The only modern Stern I've played I don't really like is [i]Indiana Jones[/i], as there isn't much variety there. There are also a lot of machines I prefer over [i]AC/DC[/i], as the few games I've played on it, I didn't feel like I was progressing much, but I haven't been able to find a good set of rules for it, so I probably don't understand it well.) I'm guessing this ties into why I like video games so much: It's all about progress. Scoring went out the window during the 5th generation (PlayStation 1, Nintendo 64, SEGA Saturn, and Atari Jaguar). Your objective was to get to the end, and it's been that way since. If you wanted to impress people or feel accomplished, you could do speed runs or handicapped runs or no-damage runs or somesuch. [/QUOTE]
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