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Farsight Studios
The Pinball Arcade / Farsight Studios
If FS is limited to the number of B/W tables, why waste them?
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 57467" data-attributes="member: 132"><p>Just to clarify what others have said.</p><p></p><p>We need the real table here for mulitple reasons. 1st, they tear it apart so the artists can model each part and get good photo references for texturing. Then one of our producers uses the table to write up the instructions, while I use the table to figure out how everything works. Unfortunatly the manuals aren't clear enough so I need to refer to the real table sometimes. (In the case of AFM, some of the switches are incorrectly labled in the manual)</p><p></p><p>Then finally it's used during the tuning phase to make sure our game plays like the real one. This entire process takes a few weeks, so we can't travel to a table on site and get everything we need.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 57467, member: 132"] Just to clarify what others have said. We need the real table here for mulitple reasons. 1st, they tear it apart so the artists can model each part and get good photo references for texturing. Then one of our producers uses the table to write up the instructions, while I use the table to figure out how everything works. Unfortunatly the manuals aren't clear enough so I need to refer to the real table sometimes. (In the case of AFM, some of the switches are incorrectly labled in the manual) Then finally it's used during the tuning phase to make sure our game plays like the real one. This entire process takes a few weeks, so we can't travel to a table on site and get everything we need. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
If FS is limited to the number of B/W tables, why waste them?
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