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I'm so pissed off at the video game industry... except for you, FarSight.
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<blockquote data-quote="DarkAkatosh" data-source="post: 28978" data-attributes="member: 524"><p>The way I look at it is that hardcore gamers buy games regularly, keep up with new releases, follow gaming news regularly, especially the major conventions, and it goes on. Casual gamers do none of those things. They just pick up whatever and play it. They don't care about what's going on in the heart of the industry. What games are played by those two gamer subcategories are irrelevant to me when defining them. </p><p></p><p>I see people are talking about another crash. In all honesty, I see it happening on the console side. Too many bigtime devs have migrated over to PC, MAC, and mobile platforms. It's much easier to get your product out to gamers on Steam or what have you due to a much less picky approval process, as well as free patches. It costs $40,000 to patch a console game, according to Tim Schafer.</p><p></p><p>Really we don't need consoles anymore. We just don't. People need to stop buying into them and the console market should eventually die out. There isn't anything on a console that you can't do on a PC anymore. Consoles are no longer pure game playing machines. They're entertainment mediums. And because of that, they've lost all purpose.</p></blockquote><p></p>
[QUOTE="DarkAkatosh, post: 28978, member: 524"] The way I look at it is that hardcore gamers buy games regularly, keep up with new releases, follow gaming news regularly, especially the major conventions, and it goes on. Casual gamers do none of those things. They just pick up whatever and play it. They don't care about what's going on in the heart of the industry. What games are played by those two gamer subcategories are irrelevant to me when defining them. I see people are talking about another crash. In all honesty, I see it happening on the console side. Too many bigtime devs have migrated over to PC, MAC, and mobile platforms. It's much easier to get your product out to gamers on Steam or what have you due to a much less picky approval process, as well as free patches. It costs $40,000 to patch a console game, according to Tim Schafer. Really we don't need consoles anymore. We just don't. People need to stop buying into them and the console market should eventually die out. There isn't anything on a console that you can't do on a PC anymore. Consoles are no longer pure game playing machines. They're entertainment mediums. And because of that, they've lost all purpose. [/QUOTE]
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I'm so pissed off at the video game industry... except for you, FarSight.
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