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I'm so pissed off at the video game industry... except for you, FarSight.
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<blockquote data-quote="JoshuaKadmon" data-source="post: 29077" data-attributes="member: 1046"><p>Just as an interesting observation, I ran all the way from Divinity's Reach to Lion's Arch last night, and as far as I can estimate, Tyria in GW2 is approximately 400 square miles. Not bad, considering Skyrim is only 16, and the original WoW was only 80. After seven years of expansions, I believe WoW is estimated at about 350 square miles after MoP. Honestly, GW2 is difficult to get an exact measurement on because of the underwater areas, caves, vertical cities, and rectangular zoning, but I don't think anyone would debate its enormity since it's difficult to walk twenty feet in any direction without having more stuff to do. There isn't much filler space, whereas a large majority of MMOs have large plots of unexplorable land or dead zones with next to zero content. LotR Online, for example, claims a whopping 30,000 square miles, but most of the Middle Earth map is blocked off, undeveloped, or just plain empty. I've played a ton of MMOs and open-world RPGs, but I have never seen a world that FELT as enormous or alive as GW2.</p><p></p><p>And congrats Ryan, I'm glad you're enjoying the game.</p><p></p><p>Also, if you want to read a funny comparison between GW2 and pinball (yes, pinball) follow the link below. Maybe there IS a logical reason for me jumping between a massive online RPG and the smaller, more focused TPA!</p><p></p><p><a href="http://techland.time.com/2012/08/28/guild-wars-2-its-the-pinball-machine-of-mmos/" target="_blank">http://techland.time.com/2012/08/28/guild-wars-2-its-the-pinball-machine-of-mmos/</a></p><p></p><p>I think what the editor WANTED to say was this -- like a pinball machine, GW2 bounces you all over a large map, constantly picking up new goals and activating events while completing others. There is a lot more depth than what's immediately apparent, and each player will have their preferred approach. Also, like pinball, you can never seem to do everything you aim for in a single game/sitting, but it's always so fun and exhilarating that you want to come back for more. And like pinball, it's extremely addictive.</p></blockquote><p></p>
[QUOTE="JoshuaKadmon, post: 29077, member: 1046"] Just as an interesting observation, I ran all the way from Divinity's Reach to Lion's Arch last night, and as far as I can estimate, Tyria in GW2 is approximately 400 square miles. Not bad, considering Skyrim is only 16, and the original WoW was only 80. After seven years of expansions, I believe WoW is estimated at about 350 square miles after MoP. Honestly, GW2 is difficult to get an exact measurement on because of the underwater areas, caves, vertical cities, and rectangular zoning, but I don't think anyone would debate its enormity since it's difficult to walk twenty feet in any direction without having more stuff to do. There isn't much filler space, whereas a large majority of MMOs have large plots of unexplorable land or dead zones with next to zero content. LotR Online, for example, claims a whopping 30,000 square miles, but most of the Middle Earth map is blocked off, undeveloped, or just plain empty. I've played a ton of MMOs and open-world RPGs, but I have never seen a world that FELT as enormous or alive as GW2. And congrats Ryan, I'm glad you're enjoying the game. Also, if you want to read a funny comparison between GW2 and pinball (yes, pinball) follow the link below. Maybe there IS a logical reason for me jumping between a massive online RPG and the smaller, more focused TPA! [url]http://techland.time.com/2012/08/28/guild-wars-2-its-the-pinball-machine-of-mmos/[/url] I think what the editor WANTED to say was this -- like a pinball machine, GW2 bounces you all over a large map, constantly picking up new goals and activating events while completing others. There is a lot more depth than what's immediately apparent, and each player will have their preferred approach. Also, like pinball, you can never seem to do everything you aim for in a single game/sitting, but it's always so fun and exhilarating that you want to come back for more. And like pinball, it's extremely addictive. [/QUOTE]
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I'm so pissed off at the video game industry... except for you, FarSight.
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