Fungi
Active member
- Feb 20, 2012
- 4,888
- 2
So it occurs to me, and I pose this question here because of how everybody is so smart, that as long as the iOS platform exists, and continues to evolve from hardware upgrade to hardware upgrade, is FarSight now obligated to continue working on TPA for the rest of its' life? I guess sure, they can quit whenever they want, but to the extreme chagrin of all that have supported them.
Usually, a game is stuck in a box and is put out in the world to fight for its' life. When the platform it was made for eventually dies, it's understood that that one game you really liked is now done. But now, when Apple updates its' iOS every 60 seconds, FS has to be right on it or TPA flounders. Now that we have digital distribution that's hardware agnostic, aren't people now expecting the software they paid for to continue working forever?
I can see my choice of TPA for the PSN to possibly go away if or when Sony decides to abandon the platform, but I do expect my TPA for iOS to last forever because I'm certain Apple will never abandon their extremely successful ecosystem.
So doesn't that mean that FS shall forever be stuck debugging everytime Apple stretches its' limbs?
Usually, a game is stuck in a box and is put out in the world to fight for its' life. When the platform it was made for eventually dies, it's understood that that one game you really liked is now done. But now, when Apple updates its' iOS every 60 seconds, FS has to be right on it or TPA flounders. Now that we have digital distribution that's hardware agnostic, aren't people now expecting the software they paid for to continue working forever?
I can see my choice of TPA for the PSN to possibly go away if or when Sony decides to abandon the platform, but I do expect my TPA for iOS to last forever because I'm certain Apple will never abandon their extremely successful ecosystem.
So doesn't that mean that FS shall forever be stuck debugging everytime Apple stretches its' limbs?
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