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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
iOS v1.1.2 changes
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<blockquote data-quote="raschi" data-source="post: 8924" data-attributes="member: 579"><p>The new iPad's extra prosessing power often kinda just gets lost in the resolution bump. Therefore I think it would be wise to drop the resolution, and implement the lighting engine found on the consoles as an option, if possible. I think it's a good compromise, and probably cheaper and easier for Farsight to maintain. And when the next iPad arrives I can only imagine sweetness<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>The iPhone 4S should also benefit from this, since it has the same resolution as 4, but a lot more prosessing power.</p></blockquote><p></p>
[QUOTE="raschi, post: 8924, member: 579"] The new iPad's extra prosessing power often kinda just gets lost in the resolution bump. Therefore I think it would be wise to drop the resolution, and implement the lighting engine found on the consoles as an option, if possible. I think it's a good compromise, and probably cheaper and easier for Farsight to maintain. And when the next iPad arrives I can only imagine sweetness:) The iPhone 4S should also benefit from this, since it has the same resolution as 4, but a lot more prosessing power. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
iOS v1.1.2 changes
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