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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Matt McIrvin" data-source="post: 9019" data-attributes="member: 590"><p>From the old electromechanical games I've played, I get the impression that most of the tables of the EM era tended to be real drain monsters by modern standards. The expectations engendered by that carried over to the early solid-state era, and you can see it in games like Gorgar and Black Hole. People didn't expect to be able to play for a long time unless they were wizards.</p><p></p><p>If you want to see a really brutal one, play Jive Time, the 1970 EM game in PHoF: Williams Collection. The outlanes are like the Grand Canyon. There's a shot that just closes up one of them, and it's a relief while it's happening.</p></blockquote><p></p>
[QUOTE="Matt McIrvin, post: 9019, member: 590"] From the old electromechanical games I've played, I get the impression that most of the tables of the EM era tended to be real drain monsters by modern standards. The expectations engendered by that carried over to the early solid-state era, and you can see it in games like Gorgar and Black Hole. People didn't expect to be able to play for a long time unless they were wizards. If you want to see a really brutal one, play Jive Time, the 1970 EM game in PHoF: Williams Collection. The outlanes are like the Grand Canyon. There's a shot that just closes up one of them, and it's a relief while it's happening. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
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iOS v1.1.2 changes
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