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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
iOS v1.1.2 changes
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<blockquote data-quote="mmmagnetic" data-source="post: 9021" data-attributes="member: 558"><p>Serenseven, I too like the idea of the operators menu, even if they just make presets (if that helps keeping out gamestopping bugs). And yeah, I assume I will get better at pinball so that the outlane drains won't bother me as much <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I would love if we even could set other things like rubber strenght on the flippers and stuff like that, just out of curiosity!</p><p></p><p>Oh, and Black Hole is definitely easier now that the lower screen gate isn't so brutal anymore. Closing thr gates via the bumper always seemed unreasonably sadistic to me, even by oldschool pinball standards... I'm glad that this wasn't actually a part of the original design!</p><p></p><p>I have to add that I might have whined about outlanes a bit too much - they certainly are part of pinballs design history, maybe it wouldn't bother me so much if nudging would work reliably on iOS. And as a lover of bullet hell games I'm certainly used to punishment <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 9021, member: 558"] Serenseven, I too like the idea of the operators menu, even if they just make presets (if that helps keeping out gamestopping bugs). And yeah, I assume I will get better at pinball so that the outlane drains won't bother me as much ;) I would love if we even could set other things like rubber strenght on the flippers and stuff like that, just out of curiosity! Oh, and Black Hole is definitely easier now that the lower screen gate isn't so brutal anymore. Closing thr gates via the bumper always seemed unreasonably sadistic to me, even by oldschool pinball standards... I'm glad that this wasn't actually a part of the original design! I have to add that I might have whined about outlanes a bit too much - they certainly are part of pinballs design history, maybe it wouldn't bother me so much if nudging would work reliably on iOS. And as a lover of bullet hell games I'm certainly used to punishment ;) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
iOS v1.1.2 changes
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