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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="mmmagnetic" data-source="post: 107656" data-attributes="member: 558"><p>I do too. In my early days of TPA I used to always prefer portrait + the highest camera I could get, but lately I´ve been shrinking my virtual self more and more to the point where I can almost put my chin on the playfield.</p><p></p><p>Today was actually the first time I played TPA on my iPad in landscape in months, and it´s surprising how much more comfortable it is to hold the device, even with the (relative to the normal iPad) lighter Mini.</p><p></p><p>There has been a survey on the Pro Pinball forums recently about the viewing angles people prefer the most, this guy made an interesting point: </p><p></p><p></p><p></p><p>I used to think that obviously a more top-down view had to be better than lower angles, since you get a more "objective" view on the table, but I recently discovered that lower angles give me a more, well - instinctive feel for the ball and the flippers. I like the feeling of the balls coming TOWARDS me, maybe it connects more to the primal reflexes in our brains than something falling vertically down, if that makes sense.</p><p></p><p>Since I have very little real pinball experience, this realization took me quite a while. It was only after I saw a picture of a guy at a tournament lowering his head to aim for a precise shot that it made me rethink my preferences - I used to think the lower angles in pinball sims were just to cram the whole table on the screen.</p><p></p><p>The downside is that I no longer enjoy playing top-down pinball games anymore. Sorry, Crystal Caliburn II and Revenge Of The Rob-O-Bot...</p><p></p><p></p><p></p><p>I just tried this out, and man, you´re right - I´m actually starting to kinda enjoy Zen Pinball now. The portrait views are all way too high; in landscape I can actually HIT stuff now <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Especially Paranormal was absolutely unplayable in portrait, the flippers were incredibly tiny.</p><p></p><p>(I realize this post is mostly about camera angles and not the actual device orientation, but they are kinda of related.)</p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 107656, member: 558"] I do too. In my early days of TPA I used to always prefer portrait + the highest camera I could get, but lately I´ve been shrinking my virtual self more and more to the point where I can almost put my chin on the playfield. Today was actually the first time I played TPA on my iPad in landscape in months, and it´s surprising how much more comfortable it is to hold the device, even with the (relative to the normal iPad) lighter Mini. There has been a survey on the Pro Pinball forums recently about the viewing angles people prefer the most, this guy made an interesting point: I used to think that obviously a more top-down view had to be better than lower angles, since you get a more "objective" view on the table, but I recently discovered that lower angles give me a more, well - instinctive feel for the ball and the flippers. I like the feeling of the balls coming TOWARDS me, maybe it connects more to the primal reflexes in our brains than something falling vertically down, if that makes sense. Since I have very little real pinball experience, this realization took me quite a while. It was only after I saw a picture of a guy at a tournament lowering his head to aim for a precise shot that it made me rethink my preferences - I used to think the lower angles in pinball sims were just to cram the whole table on the screen. The downside is that I no longer enjoy playing top-down pinball games anymore. Sorry, Crystal Caliburn II and Revenge Of The Rob-O-Bot... I just tried this out, and man, you´re right - I´m actually starting to kinda enjoy Zen Pinball now. The portrait views are all way too high; in landscape I can actually HIT stuff now :D Especially Paranormal was absolutely unplayable in portrait, the flippers were incredibly tiny. (I realize this post is mostly about camera angles and not the actual device orientation, but they are kinda of related.) [/QUOTE]
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