Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Is there a comprehensive list of pinball "firsts"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mmmagnetic" data-source="post: 14474" data-attributes="member: 558"><p>Hey everybody,</p><p></p><p>I was wondering if anybody knows of a list of pinball "firsts" in a chronologic order? Things like "first multiball" and "first lane changing feature" are pretty easy (both Firepower... right?), but there are a ton of other things that really make me wonder when they got introduced. </p><p></p><p>Was Space Shuttle really the first game with ramps? And what was the first game with a status report when you trap a ball long enough? First table with a ball saver? First table with a spinner? First machine with a habitrail that send the ball from a ramp to one of the inlanes? </p><p></p><p>One thing I absolutely love about pinball is the more I play it, the more I start wondering about the history about these things, where certain design quirks come from. For instance, at first it took me ages to notice that there are actually bonus lanes on ToM and MM (both rather hidden behind ramps), and in retrospect I find it funny how MM only has two lanes plus lane changing, which makes it a whole different affair than on Gorgar with 3 lanes and no lane changing.</p><p></p><p>I find it particularly interesting to go on ipdb and look at these absolutely weird tables from the 60s and 70s, tables with two sets of flippers next to each other (Time 2000), tables with just a ton of flippers and drop targets (Goin Nuts), or even a table that breaks with the most basic of all pinball conventions - having a plane playfield surface: <a href="http://www.youtube.com/watch?v=jPvMCBQA1yw" target="_blank">Orbitor</a></p><p></p><p>It´s interesting to see what survived the "throw everything at the wall and see what sticks"-phase. It´s so easy to take many design conventions on modern machines for granted, and much like in the world of videogames or technology it´s stunning to go back and see how the "natural selection" of design has shaped what we ended up with today.</p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 14474, member: 558"] Hey everybody, I was wondering if anybody knows of a list of pinball "firsts" in a chronologic order? Things like "first multiball" and "first lane changing feature" are pretty easy (both Firepower... right?), but there are a ton of other things that really make me wonder when they got introduced. Was Space Shuttle really the first game with ramps? And what was the first game with a status report when you trap a ball long enough? First table with a ball saver? First table with a spinner? First machine with a habitrail that send the ball from a ramp to one of the inlanes? One thing I absolutely love about pinball is the more I play it, the more I start wondering about the history about these things, where certain design quirks come from. For instance, at first it took me ages to notice that there are actually bonus lanes on ToM and MM (both rather hidden behind ramps), and in retrospect I find it funny how MM only has two lanes plus lane changing, which makes it a whole different affair than on Gorgar with 3 lanes and no lane changing. I find it particularly interesting to go on ipdb and look at these absolutely weird tables from the 60s and 70s, tables with two sets of flippers next to each other (Time 2000), tables with just a ton of flippers and drop targets (Goin Nuts), or even a table that breaks with the most basic of all pinball conventions - having a plane playfield surface: [URL="http://www.youtube.com/watch?v=jPvMCBQA1yw"]Orbitor[/URL] It´s interesting to see what survived the "throw everything at the wall and see what sticks"-phase. It´s so easy to take many design conventions on modern machines for granted, and much like in the world of videogames or technology it´s stunning to go back and see how the "natural selection" of design has shaped what we ended up with today. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Is there a comprehensive list of pinball "firsts"?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top