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Farsight Studios
The Pinball Arcade / Farsight Studios
Is this it for Farsight / Pinball Arcade?
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<blockquote data-quote="Crazy Newt" data-source="post: 293327" data-attributes="member: 1595"><p>8-Ball Deluxe (on the PC) was the most enjoyable table for me out of the entire Pinball Arcade collection. Gorgar was another of my favorites, but I buy everything as I am a digital pinball nut, so it really wouldn't matter. </p><p></p><p>While I prefer digital representations of real tables over the original, I don't seem to enjoy purely imagined video pinball tables as much, with the exception of the Pro Pinball series. The physics rendering is the most important thing to me. I hardly touch the non-Williams tables on Zen anymore, and I can't get myself to play Pinball Arcade after playing Zen Williams tables.</p><p></p><p>Pro Pinball's remake of Timeshock! and even the older Fantastic Voyage were great to me because of the physics implementation. </p><p></p><p>The idea of "rails" with Pinball Arcade was a bit of a put-off to me. Even if it is not technically possible or practical to make a realistic physics engine, when the illusion of realism is obviously broken, I lose interest. I get completely engrossed in a pinball game, but frequent and noticeably odd physics behavior can become too distracting and ruin my fun.</p></blockquote><p></p>
[QUOTE="Crazy Newt, post: 293327, member: 1595"] 8-Ball Deluxe (on the PC) was the most enjoyable table for me out of the entire Pinball Arcade collection. Gorgar was another of my favorites, but I buy everything as I am a digital pinball nut, so it really wouldn't matter. While I prefer digital representations of real tables over the original, I don't seem to enjoy purely imagined video pinball tables as much, with the exception of the Pro Pinball series. The physics rendering is the most important thing to me. I hardly touch the non-Williams tables on Zen anymore, and I can't get myself to play Pinball Arcade after playing Zen Williams tables. Pro Pinball's remake of Timeshock! and even the older Fantastic Voyage were great to me because of the physics implementation. The idea of "rails" with Pinball Arcade was a bit of a put-off to me. Even if it is not technically possible or practical to make a realistic physics engine, when the illusion of realism is obviously broken, I lose interest. I get completely engrossed in a pinball game, but frequent and noticeably odd physics behavior can become too distracting and ruin my fun. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Is this it for Farsight / Pinball Arcade?
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