Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
It's April
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AshleyAshes" data-source="post: 66315" data-attributes="member: 740"><p>The problem is that the PC is supposed to be the EASY one to develop and release software for. It's the Windows PC, you can do whatever you want, you can build a DRM system that requires you to stick your face into your flatbed scanner for verification if you want. It's the realm for indie and low budget devs, it's where almost anyone who can make a GOOD GAME, even if it's a NICHE GAME can reach an audience. This is why everyone is so puzzled as to the lack of a release onto a PC platform. Look at all the oddball little indie and niche games on Steam; there's no shortage of them. Because of this we're all left puzzled as to why FarSight can't seem to get the game up on Steam in a timely fashion.</p><p></p><p>I totally get the Xbox 360 nonsense, console devs are known for being highly restrictive and protective of what goes on their systems. (Relatively speaking) But the issues on the PC release? I just don't get it.</p><p></p><p>This is compounded by the OS X release which was terrible, lacked basic options upon release, had compatibility issues even with certain MacBooks and was released with ZERO notice that it was going to be released. It was like someone had accidently released a beta for OSX on iTunes and they decided to run with it.</p></blockquote><p></p>
[QUOTE="AshleyAshes, post: 66315, member: 740"] The problem is that the PC is supposed to be the EASY one to develop and release software for. It's the Windows PC, you can do whatever you want, you can build a DRM system that requires you to stick your face into your flatbed scanner for verification if you want. It's the realm for indie and low budget devs, it's where almost anyone who can make a GOOD GAME, even if it's a NICHE GAME can reach an audience. This is why everyone is so puzzled as to the lack of a release onto a PC platform. Look at all the oddball little indie and niche games on Steam; there's no shortage of them. Because of this we're all left puzzled as to why FarSight can't seem to get the game up on Steam in a timely fashion. I totally get the Xbox 360 nonsense, console devs are known for being highly restrictive and protective of what goes on their systems. (Relatively speaking) But the issues on the PC release? I just don't get it. This is compounded by the OS X release which was terrible, lacked basic options upon release, had compatibility issues even with certain MacBooks and was released with ZERO notice that it was going to be released. It was like someone had accidently released a beta for OSX on iTunes and they decided to run with it. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Sale speculation thread
Latest: gameaddict4life
Saturday at 12:46 AM
Pinball FX (4)
Master List of Issues: Pinball FX
Latest: gameaddict4life
Saturday at 12:40 AM
Pinball FX (4)
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
It's April
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top