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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Cyclone (1988)
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<blockquote data-quote="Zaphod77" data-source="post: 200379" data-attributes="member: 2101"><p>FINALLY got it..</p><p></p><p>Some more advice for atually scoring well.</p><p></p><p>1) Don't bother building up the jackpot. in the time it takes to build it up to 4 million, you could have collected it 6 times, scoring 4 million. the jackpot never gets any harder. Collect as often as possible!</p><p>2) if the ramps are not lit, shoot one anyway, then shoot the ferris wheel. those ferris wheel bonuses add up.</p><p>3) do try to activate double scoring as much as possible. this also will boost the ferris wheel bonus. which maxes at 500k and can then be doubled to 1 million. not bad. Combines well with tip 2. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>4) learn how to hit those standups and not drain. bonus hold is good, the extra ball is good, and relighting the ramps is good.</p><p>5) Shoot the mystery wheel early in the game, and you will get good awards, like 200k and extra ball. after you score get a few million you will usually get zilch (ya pays your money and ya takes yer chances) or 5k.</p><p>6) the boomerang is well worth hitting. to relight it safely shoot a ramp. It's commonly bricked, but you will usually get the ball back if you do.</p><p>7) one bonus x is maxed, it will reset next ball, BUT... further lit boomerangs are worth 100k for the rest of the ball. So it's worth getting to 7x. and if you keep getting bonus hold, eob bonus becomes very worthwhile, going to 693K.</p><p>8) if you roll the game, you will get another extra ball at 12 million, then 22 million, then 32 million, etc. same issue that high speed has. The local high score will be 9,999,999 to show you rolled the game. will be full score on the online standings. F-14 tomcat will have the same issue when it's released. if you roll the game you can earn another replay. and i expect to be able to roll it repeatedly.</p><p>9) the limit appears to be two stacked ebs at once.. not 2 per ball in play. seems totally possible to go infinite to me.</p><p>10) post passes work well. so do hold passes from right to left (they set up the cyclone ramp)</p><p>11) you can sometimes trap a ramp shot by nudging at the right time. not as easy as other tables but it's doable.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 200379, member: 2101"] FINALLY got it.. Some more advice for atually scoring well. 1) Don't bother building up the jackpot. in the time it takes to build it up to 4 million, you could have collected it 6 times, scoring 4 million. the jackpot never gets any harder. Collect as often as possible! 2) if the ramps are not lit, shoot one anyway, then shoot the ferris wheel. those ferris wheel bonuses add up. 3) do try to activate double scoring as much as possible. this also will boost the ferris wheel bonus. which maxes at 500k and can then be doubled to 1 million. not bad. Combines well with tip 2. :) 4) learn how to hit those standups and not drain. bonus hold is good, the extra ball is good, and relighting the ramps is good. 5) Shoot the mystery wheel early in the game, and you will get good awards, like 200k and extra ball. after you score get a few million you will usually get zilch (ya pays your money and ya takes yer chances) or 5k. 6) the boomerang is well worth hitting. to relight it safely shoot a ramp. It's commonly bricked, but you will usually get the ball back if you do. 7) one bonus x is maxed, it will reset next ball, BUT... further lit boomerangs are worth 100k for the rest of the ball. So it's worth getting to 7x. and if you keep getting bonus hold, eob bonus becomes very worthwhile, going to 693K. 8) if you roll the game, you will get another extra ball at 12 million, then 22 million, then 32 million, etc. same issue that high speed has. The local high score will be 9,999,999 to show you rolled the game. will be full score on the online standings. F-14 tomcat will have the same issue when it's released. if you roll the game you can earn another replay. and i expect to be able to roll it repeatedly. 9) the limit appears to be two stacked ebs at once.. not 2 per ball in play. seems totally possible to go infinite to me. 10) post passes work well. so do hold passes from right to left (they set up the cyclone ramp) 11) you can sometimes trap a ramp shot by nudging at the right time. not as easy as other tables but it's doable. [/QUOTE]
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Farsight Studios
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Williams Tables - Retired Tables
Cyclone (1988)
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