Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
It's not easy (nor wise) to be an early adopter of next gen...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark W**a" data-source="post: 69928" data-attributes="member: 1196"><p>I loved the 32X. </p><p></p><p>In Christmas 1995 my parents couldn't afford a Saturn so I got a 32X and I absolutely loved it. NBA Jam TE on 32X destroys the SNES and Genesis versions. The sprites scale just like in the arcade version, the sound and voices are very good, I'd say it's nearly arcade perfect. As was WWF Wrestlemania Arcade. MK2 on 32X was also the best port you could get at the time. I also had all the model 1 ports, which were very good. Virtua Fighter, Virtua Racing, Star Wars Arcade... Also had the super scaler games, Space Harrier and Afterburner, which again were arcade perfect. Other than that I had Tempo (very good platformer) and Knuckles Chaotix (extremely underrated, a fantastic Sonic game in my humble opinion.)</p><p></p><p>What's not to love about an inexpensive add-on that gives you near perfect ports of Midway Texas Instruments board arcade titles, Sega super scaler games, and Sega Model 1 games? In 1994 that was pretty impressive.</p><p></p><p>A lot of people really don't understand what 32X was supposed to be. There's a really good article I have in an old issue of Next Generation magazine with an interview with Sega USA's CEO who talks about 32X. 32X was a response to Nintendo's Super FX and other chipped carts. Sega's rationale was, instead of releasing a game with a special microchip inside, and having to charge and extra 20-30 dollars per cart, they would sell you the add-on, and then charge regular 50 dollar price for the carts. Which makes a lot of sense, actually, and yields better results to boot. 32X was far more impressive than any Super-FX game, and the 32X version of Virtua Racing smokes the Genesis version which shipped with a special chip for 80 dollars. Sega also positioned the 32X as a cheaper alternative to Saturn, which is actually why I ended up with one in the first place. IMO 32X wasn't Sega's grand f-up, it was Saturn. As much as I love my Saturn with all my heart, it was the wrong hardware at the wrong time... And Sega of all companies should have known, 3D was the future since hello, you pioneered 3D games in the arcade with Model 1 and 2! But this is topic for another day, it's history it is what it is, but 32X should have been supported between 94-96 to give Sega time to scrap Saturn and put out their own powerful 3D system by late 1996. Saturn as it was should have never, ever seen the light of day...</p><p> </p><p>Anyways back on topic, my friends and I got a lot of enjoyment out of that short lived add-on. I was only 11 years old at that time and years later when we got the internet I was shocked to see how badly people crap on the device. My guess is most people who hate it have never owned nor actually played one back then.</p></blockquote><p></p>
[QUOTE="Mark W**a, post: 69928, member: 1196"] I loved the 32X. In Christmas 1995 my parents couldn't afford a Saturn so I got a 32X and I absolutely loved it. NBA Jam TE on 32X destroys the SNES and Genesis versions. The sprites scale just like in the arcade version, the sound and voices are very good, I'd say it's nearly arcade perfect. As was WWF Wrestlemania Arcade. MK2 on 32X was also the best port you could get at the time. I also had all the model 1 ports, which were very good. Virtua Fighter, Virtua Racing, Star Wars Arcade... Also had the super scaler games, Space Harrier and Afterburner, which again were arcade perfect. Other than that I had Tempo (very good platformer) and Knuckles Chaotix (extremely underrated, a fantastic Sonic game in my humble opinion.) What's not to love about an inexpensive add-on that gives you near perfect ports of Midway Texas Instruments board arcade titles, Sega super scaler games, and Sega Model 1 games? In 1994 that was pretty impressive. A lot of people really don't understand what 32X was supposed to be. There's a really good article I have in an old issue of Next Generation magazine with an interview with Sega USA's CEO who talks about 32X. 32X was a response to Nintendo's Super FX and other chipped carts. Sega's rationale was, instead of releasing a game with a special microchip inside, and having to charge and extra 20-30 dollars per cart, they would sell you the add-on, and then charge regular 50 dollar price for the carts. Which makes a lot of sense, actually, and yields better results to boot. 32X was far more impressive than any Super-FX game, and the 32X version of Virtua Racing smokes the Genesis version which shipped with a special chip for 80 dollars. Sega also positioned the 32X as a cheaper alternative to Saturn, which is actually why I ended up with one in the first place. IMO 32X wasn't Sega's grand f-up, it was Saturn. As much as I love my Saturn with all my heart, it was the wrong hardware at the wrong time... And Sega of all companies should have known, 3D was the future since hello, you pioneered 3D games in the arcade with Model 1 and 2! But this is topic for another day, it's history it is what it is, but 32X should have been supported between 94-96 to give Sega time to scrap Saturn and put out their own powerful 3D system by late 1996. Saturn as it was should have never, ever seen the light of day... Anyways back on topic, my friends and I got a lot of enjoyment out of that short lived add-on. I was only 11 years old at that time and years later when we got the internet I was shocked to see how badly people crap on the device. My guess is most people who hate it have never owned nor actually played one back then. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
It's not easy (nor wise) to be an early adopter of next gen...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top