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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Junk Yard (1996)
Junkyard Impressions
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<blockquote data-quote="Zombie Aladdin" data-source="post: 149602" data-attributes="member: 4242"><p>The real <em>Junk Yard</em> is rather finicky. Sometimes, you can get really long, wonderful games on it. Sometimes, you'll get chewed up and tossed out like chewing gum. Either way, the real thing is really only slightly easier than its late-90s comrades, and the game's highly progression-based structure means you'll perform just as well not really aiming for anything in particular (and just keeping the ball from draining) as you would if you read and memorized all of the rules.</p><p></p><p>I think both of those traits come from how the most important shots in the game (the doghouse scoop and the sewer scoop) become real drain hazards if missed and can be fairly difficult shots, at least on the real thing (the sewer more so than the doghouse). If you're just shooting at everything you see with a flashing light, you'll just progress with no real focus but still be rewarded for doing so, and you'll make a lot of safe shots so you don't drain so easily. If you've read the rules, however, you'll aim for the doghouse and sewer more often, and until you're accustomed to the table, you will probably miss a lot and send the ball down the outlanes quickly.</p></blockquote><p></p>
[QUOTE="Zombie Aladdin, post: 149602, member: 4242"] The real [i]Junk Yard[/i] is rather finicky. Sometimes, you can get really long, wonderful games on it. Sometimes, you'll get chewed up and tossed out like chewing gum. Either way, the real thing is really only slightly easier than its late-90s comrades, and the game's highly progression-based structure means you'll perform just as well not really aiming for anything in particular (and just keeping the ball from draining) as you would if you read and memorized all of the rules. I think both of those traits come from how the most important shots in the game (the doghouse scoop and the sewer scoop) become real drain hazards if missed and can be fairly difficult shots, at least on the real thing (the sewer more so than the doghouse). If you're just shooting at everything you see with a flashing light, you'll just progress with no real focus but still be rewarded for doing so, and you'll make a lot of safe shots so you don't drain so easily. If you've read the rules, however, you'll aim for the doghouse and sewer more often, and until you're accustomed to the table, you will probably miss a lot and send the ball down the outlanes quickly. [/QUOTE]
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Home
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Junk Yard (1996)
Junkyard Impressions
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