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Zen Studios
Table Talk: Williams Pinball
Junkyard: what to aim for
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<blockquote data-quote="EldarOfSuburbia" data-source="post: 280570" data-attributes="member: 4106"><p>The main aim in Junk Yard is to collect all the pieces of Junk (various ways to do this - complete DOG Video mode levels, from Magic Bus awards, skill shots, and from the ramp or toilet when "Collect Junk" is lit). Collecting certain combinations of Junk lights up each of the five* modes at the right scoop. Play the four non-Time Machine modes to collect fireworks, and light Outer Space.</p><p></p><p>In Outer Space, just keep making lit shots until the mode ends one way or another. It's worth more points if you beat Bob, but it's still worth a lot of points either way.</p><p></p><p>After Outer Space... the four non-Time Machine modes need to be played again, to collect fireworks, and light Outer Space. Rinse and repeat. It gets boring quickly.</p><p></p><p>The multi-balls are just for show, annoying, and low-scoring. Avoid. Outer Space is where the points are at.</p><p></p><p>* Time Machine mode can only be played once, after collecting the Cuckoo Clock, and is a random mode from an old WMS game (Mamushka from TAF, Move Your Car from CftBL, AFM Video Mode, plus "Knight Quest" which I just never understood and is original to JY).</p></blockquote><p></p>
[QUOTE="EldarOfSuburbia, post: 280570, member: 4106"] The main aim in Junk Yard is to collect all the pieces of Junk (various ways to do this - complete DOG Video mode levels, from Magic Bus awards, skill shots, and from the ramp or toilet when "Collect Junk" is lit). Collecting certain combinations of Junk lights up each of the five* modes at the right scoop. Play the four non-Time Machine modes to collect fireworks, and light Outer Space. In Outer Space, just keep making lit shots until the mode ends one way or another. It's worth more points if you beat Bob, but it's still worth a lot of points either way. After Outer Space... the four non-Time Machine modes need to be played again, to collect fireworks, and light Outer Space. Rinse and repeat. It gets boring quickly. The multi-balls are just for show, annoying, and low-scoring. Avoid. Outer Space is where the points are at. * Time Machine mode can only be played once, after collecting the Cuckoo Clock, and is a random mode from an old WMS game (Mamushka from TAF, Move Your Car from CftBL, AFM Video Mode, plus "Knight Quest" which I just never understood and is original to JY). [/QUOTE]
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Table Talk: Williams Pinball
Junkyard: what to aim for
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