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Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Let's Talk About Zankor...
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<blockquote data-quote="74-89" data-source="post: 198448" data-attributes="member: 4427"><p>A mess it is. Roughly the result of someone with no idea what they were doing arranging table elements seemingly at random and calling that a playfield design. According to what I've read, this can be attributed to the passing of Lorenzo Rimondini, as the last machine he worked on for Zaccaria was Mexico '86 and this is the next one they produced. Someone else obviously took a crack at table design for Zankor. Spooky shows signs of intelligent construction so I assume it was designed by yet another someone else. Star's Phoenix looks to me like the two of them collaborated. And then it was over.</p><p></p><p>For some reason, this reminds me... do the other Zaccs with mechanical backboxes besides Devil Riders have working simulations in the ASK Homework versions? Magic Castle and Spooky are both tables I haven't played a million times so I don't really know, but I haven't seen anything happen on those tables. I don't know what they are supposed to do.</p><p></p><p>Time Machine was designed with a mechanical backbox in mind, the inside of the tunnel was meant to rotate when the platform rose and fell, but they had some problems with its functioning and decided to do without it.</p></blockquote><p></p>
[QUOTE="74-89, post: 198448, member: 4427"] A mess it is. Roughly the result of someone with no idea what they were doing arranging table elements seemingly at random and calling that a playfield design. According to what I've read, this can be attributed to the passing of Lorenzo Rimondini, as the last machine he worked on for Zaccaria was Mexico '86 and this is the next one they produced. Someone else obviously took a crack at table design for Zankor. Spooky shows signs of intelligent construction so I assume it was designed by yet another someone else. Star's Phoenix looks to me like the two of them collaborated. And then it was over. For some reason, this reminds me... do the other Zaccs with mechanical backboxes besides Devil Riders have working simulations in the ASK Homework versions? Magic Castle and Spooky are both tables I haven't played a million times so I don't really know, but I haven't seen anything happen on those tables. I don't know what they are supposed to do. Time Machine was designed with a mechanical backbox in mind, the inside of the tunnel was meant to rotate when the platform rose and fell, but they had some problems with its functioning and decided to do without it. [/QUOTE]
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Let's Talk About Zankor...
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