Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Lighting Update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tom Devaney" data-source="post: 268150" data-attributes="member: 7016"><p>Yeah, I noticed that with Medieval Madness. I was turning up max room brightness, and the middle playfield still looked too dark. The reasoning for this is I'm pretty sure is that season one tables were done by different artists. So the lighting isn't how we might do it now. As a programmer, I wouldn't be equipped to actually changing this unfortunately. </p><p></p><p> [MENTION=2788]Pin[/MENTION]-WiZ</p><p></p><p>In regards to bulb brightness being brighter, i definitely agree on some tables. I checked pretty much the majority of tables on 100/100 to make sure they were bright enough. I didn't spend enough time 0/100. The only thing that gets tricky in regards to 0/100 is that the bulb brightness could be brighter in some cases, but when some people go to 100/100 it might look a bit blown out because the bulb and room brightness compound off of each other. This would require some further tinkering in the future to nail it just right. For now though, I'll focus on some bugs and getting in the new table.</p></blockquote><p></p>
[QUOTE="Tom Devaney, post: 268150, member: 7016"] Yeah, I noticed that with Medieval Madness. I was turning up max room brightness, and the middle playfield still looked too dark. The reasoning for this is I'm pretty sure is that season one tables were done by different artists. So the lighting isn't how we might do it now. As a programmer, I wouldn't be equipped to actually changing this unfortunately. [MENTION=2788]Pin[/MENTION]-WiZ In regards to bulb brightness being brighter, i definitely agree on some tables. I checked pretty much the majority of tables on 100/100 to make sure they were bright enough. I didn't spend enough time 0/100. The only thing that gets tricky in regards to 0/100 is that the bulb brightness could be brighter in some cases, but when some people go to 100/100 it might look a bit blown out because the bulb and room brightness compound off of each other. This would require some further tinkering in the future to nail it just right. For now though, I'll focus on some bugs and getting in the new table. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Lighting Update
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top