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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
Machine keeps launching two balls after LITZ
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<blockquote data-quote="vikingerik" data-source="post: 118590" data-attributes="member: 3745"><p>Just had a doozy of a glitchfest cascading off this. It was the same root cause, but here's some of the fun you can have with it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p><p></p><p>I was nearing the end of an awesome game - over 50 billion, but on ball 2 and out of extra balls. Had reached LITZ about 15 times. Then on one particular LITZ, the game didn't reload the gumball and served two balls to the manual plunger.</p><p></p><p>Load Gumball was lit, so I shot one ball up there and it stayed in the gumball machine. That only happened once though - repeated shots to Load Gumball kept resulting in cycling that one ball out of the gumball and not reloading it. But this got the ROM satisfied that only one ball was in play, so I didn't have the usual problem of trying to play with two balls without draining either and could explore glitchworld further.</p><p></p><p>After several gumball loads, Powerball Mania started even while the real Powerball was still in the trough. (I think this is actually normal compensation by the ROM.) And sure enough, the Powerball appeared in the plunger lane and now I had Powerball Mania with a Powerball on the playfield. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Eventually I got the Powerball back into the gumball machine. Now even better, with only one gumball, <strong>every gumball load released the Powerball</strong> letting me restart Powerball Mania. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Anyway, the important bit: It was clear the game had decided the <strong>automatic plunger gate was broken.</strong> Every ball released from the trough went into the manual plunger lane. This kept occuring through all three types of multiballs - regular, Fast Lock, and Powerball Mania. I could play each of those as a monoball mode with two more waiting in the plunger lane. I bet this is actually the root cause, the game didn't reload the gumball because it thought it wouldn't be able to.</p><p></p><p>During all of this, the camera stayed in its multiball position. It would not zoom to the Powerfield in normal single ball play, and would not go to the plunger even for a Super Skill Shot. It seemed the program continued to think there was always a multiball going.</p><p></p><p>I really wanted to reach LITZ again to see what would happen, but failed about five door panels short. I had Powerball Mania with two balls in play (both had launched on the same plunge), and lost the game when both were on the Powerfield, dropped to the bumpers, and found outlanes. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>I never thought to try calling the attendant, wish I had.</p><p></p><p>This glitch could actually be seriously good for scoring, with the monoball multiballs. I wonder if those top 96B and 99B leaderboard games ran into this. It seems inevitable if you keep playing and LITZing long enough.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 118590, member: 3745"] Just had a doozy of a glitchfest cascading off this. It was the same root cause, but here's some of the fun you can have with it. :cool: I was nearing the end of an awesome game - over 50 billion, but on ball 2 and out of extra balls. Had reached LITZ about 15 times. Then on one particular LITZ, the game didn't reload the gumball and served two balls to the manual plunger. Load Gumball was lit, so I shot one ball up there and it stayed in the gumball machine. That only happened once though - repeated shots to Load Gumball kept resulting in cycling that one ball out of the gumball and not reloading it. But this got the ROM satisfied that only one ball was in play, so I didn't have the usual problem of trying to play with two balls without draining either and could explore glitchworld further. After several gumball loads, Powerball Mania started even while the real Powerball was still in the trough. (I think this is actually normal compensation by the ROM.) And sure enough, the Powerball appeared in the plunger lane and now I had Powerball Mania with a Powerball on the playfield. :) Eventually I got the Powerball back into the gumball machine. Now even better, with only one gumball, [b]every gumball load released the Powerball[/b] letting me restart Powerball Mania. :D Anyway, the important bit: It was clear the game had decided the [b]automatic plunger gate was broken.[/b] Every ball released from the trough went into the manual plunger lane. This kept occuring through all three types of multiballs - regular, Fast Lock, and Powerball Mania. I could play each of those as a monoball mode with two more waiting in the plunger lane. I bet this is actually the root cause, the game didn't reload the gumball because it thought it wouldn't be able to. During all of this, the camera stayed in its multiball position. It would not zoom to the Powerfield in normal single ball play, and would not go to the plunger even for a Super Skill Shot. It seemed the program continued to think there was always a multiball going. I really wanted to reach LITZ again to see what would happen, but failed about five door panels short. I had Powerball Mania with two balls in play (both had launched on the same plunge), and lost the game when both were on the Powerfield, dropped to the bumpers, and found outlanes. :( I never thought to try calling the attendant, wish I had. This glitch could actually be seriously good for scoring, with the monoball multiballs. I wonder if those top 96B and 99B leaderboard games ran into this. It seems inevitable if you keep playing and LITZing long enough. [/QUOTE]
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Twilight Zone (1993)
Machine keeps launching two balls after LITZ
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