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Farsight Studios
The Pinball Arcade / Farsight Studios
machines that broke the mold
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<blockquote data-quote="pezpunk" data-source="post: 49892" data-attributes="member: 951"><p>that's an interesting take. i can see that. it takes the game from simply hitting as many targets as possible before draining to making progress on varied goals (hitting targets or rollovers to light locks 1 through 3), with an eventual end reward (multiball). </p><p></p><p>it's a similar evolution early video games went through (and happened around the same time) -- Pac-Man and other arcade games of its ilk would continue indefinitely, generally repeating the same pattern of levels until some memory register overflowed (you can't really call "kill screens" a satisfying or feasible ending by modern standards). But in the early 80s, games like Crystal Castles and Super Mario Bros. brought a discrete resolution towards which to work. even if simply reaching a wizard mode (or saving the princess) doesn't mean you are la creme de la creme to the hardcore, reaching that goal still grants a sense of completion to the game or pinball table that was previously absent from both entertainment forms.</p></blockquote><p></p>
[QUOTE="pezpunk, post: 49892, member: 951"] that's an interesting take. i can see that. it takes the game from simply hitting as many targets as possible before draining to making progress on varied goals (hitting targets or rollovers to light locks 1 through 3), with an eventual end reward (multiball). it's a similar evolution early video games went through (and happened around the same time) -- Pac-Man and other arcade games of its ilk would continue indefinitely, generally repeating the same pattern of levels until some memory register overflowed (you can't really call "kill screens" a satisfying or feasible ending by modern standards). But in the early 80s, games like Crystal Castles and Super Mario Bros. brought a discrete resolution towards which to work. even if simply reaching a wizard mode (or saving the princess) doesn't mean you are la creme de la creme to the hardcore, reaching that goal still grants a sense of completion to the game or pinball table that was previously absent from both entertainment forms. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
machines that broke the mold
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