Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Mary Shelley's Frankenstein
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zaphod77" data-source="post: 225395" data-attributes="member: 2101"><p>No, that rule sheet DOES mention the secret diverter.</p><p></p><p>HOw the game is harder then real life.</p><p></p><p>1) balls dribbling out of the left exit fromt he bumpers NEVER drop into geneva in TPA. this is fairly frequent in real life.</p><p>2) sarc doesn't always shoot hard enough to let you shoot ice cave after.</p><p></p><p>how it's easier then real life.</p><p>1) geneva is easly trapped.</p><p>2) you can ndge stall shoot the ramp.</p><p>3) left orbit is pretty darn easy to hit, compared with real life.</p><p></p><p></p><p>Tips.</p><p></p><p>1) you must play through creation multiball legit to get the 1 billion creation bonus. if you tilt it will not show your total and you will not get it.</p><p>2) collecting a super jackpot gives you 6 ball victor.</p><p>3) you can, with practice after shooting geneva, hold the flipper up until it bounces once, then whack it on the second bounce. you can get it up the ramp that way, or into north pole.</p><p>4) the bumpers are dangerous. however, ice cave awards are very useful. espeically super alive, start cration scene, and sopt creation letter.</p><p>5)If you have reached creation multiball on physical ball one, you can get a LOT of score by cheating, since it will keep relighting that extra ball for you until you hit the extra ball limit. and it's still worth it until you run out of EBs and get to ball three..</p><p>6) some modes can be completed by starting multiball. the only ones that can't be completed every time are creature feature (you will never get the letter if you start multiball) Graveyard (you need to collect a leg and an arm first for it to give it to you) and lynch justine (you only get it if you already collected 2 out of 3 hurryups.) all other modes can and should be completed by interrupting with multiball.</p><p>7) looping the ramp is very useful to learn, but hard to do consistently. nudge stall shoot, if you learn it will work well... except creature feature. you will time out if you try it there.</p></blockquote><p></p>
[QUOTE="Zaphod77, post: 225395, member: 2101"] No, that rule sheet DOES mention the secret diverter. HOw the game is harder then real life. 1) balls dribbling out of the left exit fromt he bumpers NEVER drop into geneva in TPA. this is fairly frequent in real life. 2) sarc doesn't always shoot hard enough to let you shoot ice cave after. how it's easier then real life. 1) geneva is easly trapped. 2) you can ndge stall shoot the ramp. 3) left orbit is pretty darn easy to hit, compared with real life. Tips. 1) you must play through creation multiball legit to get the 1 billion creation bonus. if you tilt it will not show your total and you will not get it. 2) collecting a super jackpot gives you 6 ball victor. 3) you can, with practice after shooting geneva, hold the flipper up until it bounces once, then whack it on the second bounce. you can get it up the ramp that way, or into north pole. 4) the bumpers are dangerous. however, ice cave awards are very useful. espeically super alive, start cration scene, and sopt creation letter. 5)If you have reached creation multiball on physical ball one, you can get a LOT of score by cheating, since it will keep relighting that extra ball for you until you hit the extra ball limit. and it's still worth it until you run out of EBs and get to ball three.. 6) some modes can be completed by starting multiball. the only ones that can't be completed every time are creature feature (you will never get the letter if you start multiball) Graveyard (you need to collect a leg and an arm first for it to give it to you) and lynch justine (you only get it if you already collected 2 out of 3 hurryups.) all other modes can and should be completed by interrupting with multiball. 7) looping the ramp is very useful to learn, but hard to do consistently. nudge stall shoot, if you learn it will work well... except creature feature. you will time out if you try it there. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Mary Shelley's Frankenstein
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top