- Mar 17, 2012
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This is the master issues list for Central Park. This thread is maintained to aid FarSight in exterminating gameplay bugs, art issues, and sound problems from CP.
This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.
Latest Updates:
25 Apr 2013
Status key:
GAMEPLAY ISSUES:
26-001: Game alternates between ball 4 and ball 5, never ends
First reported: 16 Mar 2013
Description: Occasionally the game will cycle between ball 4 and ball 5. No matter how many times the player drains, the game does not end.
Devices: iOS
TPA Version: iOS v1.2.5
Status: Working as designed. The ball in play counter will momentarily return to the previous number then advance again at the start of each extra ball. (And the game will eventually end - 15 extra balls is the limit.)
26-002: Touching the middle left nudge zone (the one for diagonal nudging) causes an immediate tilt, regardless of previous nudging
First reported: 25 May 2013
Description: Touching the indicated nudge zone results in immediate tilt, regardless of how long it's been since the previous nudge.
Devices: iOS
TPA Version: iOS v1.2.8
Status: New.
Notes: I cannot reproduce this issue on my iPad 3.
This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.
Latest Updates:
25 Apr 2013
- Added tilt sensitivity gameplay issue # 26-002.
- Added gameplay issue # 26-001.
Status key:
- New - Issues that are newly reported.
- Unknown - Issues from a long time ago that have not been followed up in a while so that no one really knows what happened to them.
- Confirmed / Open - Issues that either I've personally reproduced, that so many people have reported that the existence of the issue is not in doubt, and/or that members have posted a demonstration (like a YouTube clip) of the issue.
- Acknowledged - Issues that have been acknowledged by FarSight, but for which no fix exists yet.
- Fix Pending - Issues that have fixed by FarSight, but the fix is in testing or submission process and is not yet available to players.
- Fixed - Issues that have been resolved by FarSight. Note that not all platforms receive bug fixes at the same time, so an issue that is "Fixed" may still be unresolved on some platforms.
- Could Not Reproduce - Issues that were reported, but the issue has not been successfully reproduced.
- Working as Designed - Issues that are bugs or quirks in the actual table, as well as other issues that result from design or licensing constraints.
GAMEPLAY ISSUES:
26-001: Game alternates between ball 4 and ball 5, never ends
First reported: 16 Mar 2013
Description: Occasionally the game will cycle between ball 4 and ball 5. No matter how many times the player drains, the game does not end.
Devices: iOS
TPA Version: iOS v1.2.5
Status: Working as designed. The ball in play counter will momentarily return to the previous number then advance again at the start of each extra ball. (And the game will eventually end - 15 extra balls is the limit.)
26-002: Touching the middle left nudge zone (the one for diagonal nudging) causes an immediate tilt, regardless of previous nudging
First reported: 25 May 2013
Description: Touching the indicated nudge zone results in immediate tilt, regardless of how long it's been since the previous nudge.
Devices: iOS
TPA Version: iOS v1.2.8
Status: New.
Notes: I cannot reproduce this issue on my iPad 3.
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