- Mar 17, 2012
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This is the master issues list for Dr. Dude. This thread is maintained to aid FarSight in exterminating gameplay bugs, art issues, and sound problems from DD.
This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.
Latest Updates:
01 Mar 2014
Status key:
GAMEPLAY ISSUES:
23-001: Camera locks onto the Molecular Mixmaster if shot within first few seconds of multiball
First reported: 16 Feb 2013
Description: Shooting the second ball into the Molecular Mixmaster sometimes causes the camera to lock onto the mixmaster. Chance of occurrence is increased if this shot is made before the first ball is released from the Excellent Ray. This issue can also occur if a ball is shot into the ray while a ball is already in the mixmaster.
Devices: Android, iOS
Status: Acknowledged as of 07 May 2013
Workaround: Turn Event Camera option off, but see Issue # 23-004.
23-002: Local top score increases if a higher score is achieved
First reported: 19 Feb 2013
Description: Beating the top local high score sometimes causes a new, greater high score to appear.
Devices: iOS
Status: Acknowledged as of 27 Dec 2013.
23-003: Game performance is severely degraded on Vita
First reported: 01 May 2013
Description: Game slows down severely, has been described as "playing underwater".
Devices: Vita
Status: Acknowledged as of 27 Dec 2013. See also Issue # 23-602.
23-004: Camera twitches when exiting the mixmaster
First reported: 07 May 2013
Description: If the Event Camera option is off, the camera twitches on exiting the mixmaster, as it attempts to zoom out then corrects itself.
Devices: iOS
TPA Version: iOS v1.2.7
Status: Acknowledged as of 27 Dec 2013.
23-005: Double Jackpot wizard goal not registering
First reported: 26 Nov 2013
Description: The wizard goal "Score a Double Jackpot" does not register when its criterion is fulfilled.
Devices: PC
TPA Version: PC v1.20.4
Status: Working as designed. Double Jackpot can only be qualified during multiball.
This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.
Latest Updates:
01 Mar 2014
- Updated status of many issues.
- Added wizard goal issue # 23-005.
- Added camera gameplay issue # 23-004.
- Updated camera gameplay issue # 23-001.
- Added performance gameplay issue # 23-003.
- Added playfield art issue # 23-503.
- Added choppy sound issue # 23-602.
Status key:
- New - Issues that are newly reported.
- Unknown - Issues from a long time ago that have not been followed up in a while so that no one really knows what happened to them.
- Confirmed / Open - Issues that either I've personally reproduced, that so many people have reported that the existence of the issue is not in doubt, and/or that members have posted a demonstration (like a YouTube clip) of the issue.
- Acknowledged - Issues that have been acknowledged by FarSight, but for which no fix exists yet.
- Fix Pending - Issues that have fixed by FarSight, but the fix is in testing or submission process and is not yet available to players.
- Fixed - Issues that have been resolved by FarSight. Note that not all platforms receive bug fixes at the same time, so an issue that is "Fixed" may still be unresolved on some platforms.
- Could Not Reproduce - Issues that were reported, but the issue has not been successfully reproduced.
- Working as Designed - Issues that are bugs or quirks in the actual table, as well as other issues that result from design or licensing constraints.
GAMEPLAY ISSUES:
23-001: Camera locks onto the Molecular Mixmaster if shot within first few seconds of multiball
First reported: 16 Feb 2013
Description: Shooting the second ball into the Molecular Mixmaster sometimes causes the camera to lock onto the mixmaster. Chance of occurrence is increased if this shot is made before the first ball is released from the Excellent Ray. This issue can also occur if a ball is shot into the ray while a ball is already in the mixmaster.
Devices: Android, iOS
Status: Acknowledged as of 07 May 2013
Workaround: Turn Event Camera option off, but see Issue # 23-004.
23-002: Local top score increases if a higher score is achieved
First reported: 19 Feb 2013
Description: Beating the top local high score sometimes causes a new, greater high score to appear.
Devices: iOS
Status: Acknowledged as of 27 Dec 2013.
23-003: Game performance is severely degraded on Vita
First reported: 01 May 2013
Description: Game slows down severely, has been described as "playing underwater".
Devices: Vita
Status: Acknowledged as of 27 Dec 2013. See also Issue # 23-602.
23-004: Camera twitches when exiting the mixmaster
First reported: 07 May 2013
Description: If the Event Camera option is off, the camera twitches on exiting the mixmaster, as it attempts to zoom out then corrects itself.
Devices: iOS
TPA Version: iOS v1.2.7
Status: Acknowledged as of 27 Dec 2013.
23-005: Double Jackpot wizard goal not registering
First reported: 26 Nov 2013
Description: The wizard goal "Score a Double Jackpot" does not register when its criterion is fulfilled.
Devices: PC
TPA Version: PC v1.20.4
Status: Working as designed. Double Jackpot can only be qualified during multiball.
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