Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Zen Studios
Pinball FX (4)
Master List of Issues: Pinball FX
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rayder" data-source="post: 298103" data-attributes="member: 4226"><p>One complaint I've always had about Zen tables has to do with the views. Many of the panning views don't pan back down to the flippers fast enough, causing you to miss a proper flip reaction. Now that the physics have gotten much more realistic (faster) that problem is exasperated and makes many of the views mostly useless. I'm forced to play in the locked views or the one that zooms in and out to play properly because of it.</p><p></p><p>I don't know the technical term for it, so I'll call it the "pan point", that is, the invisible line the ball crosses to pan the table towards the top or bottom. That pan point needs to be adjusted more towards the top of the table (like 2/3 up the table, as opposed to something like halfway that it seems to be now) so it returns to where you can see the flippers faster when the ball is racing back down towards them.</p><p></p><p>This has been a persistent issue in EVERY version of Zen pinball I've ever played. Seems like it should be an easy fix to adjust that invisible pan point farther up the table a bit.</p></blockquote><p></p>
[QUOTE="Rayder, post: 298103, member: 4226"] One complaint I've always had about Zen tables has to do with the views. Many of the panning views don't pan back down to the flippers fast enough, causing you to miss a proper flip reaction. Now that the physics have gotten much more realistic (faster) that problem is exasperated and makes many of the views mostly useless. I'm forced to play in the locked views or the one that zooms in and out to play properly because of it. I don't know the technical term for it, so I'll call it the "pan point", that is, the invisible line the ball crosses to pan the table towards the top or bottom. That pan point needs to be adjusted more towards the top of the table (like 2/3 up the table, as opposed to something like halfway that it seems to be now) so it returns to where you can see the flippers faster when the ball is racing back down towards them. This has been a persistent issue in EVERY version of Zen pinball I've ever played. Seems like it should be an easy fix to adjust that invisible pan point farther up the table a bit. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Zen Studios
Pinball FX (4)
Master List of Issues: Pinball FX
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top