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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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<blockquote data-quote="invitro" data-source="post: 216605" data-attributes="member: 446"><p>Here's a post with a list of them, with sources:</p><p><a href="http://digitalpinballfans.com/showthread.php/10358-Ask-Questions-of-Bobby-King-and-FarSight-for-July-BlahCade-Podcast!?p=213628&viewfull=1#post213628" target="_blank">http://digitalpinballfans.com/showthread.php/10358-Ask-Questions-of-Bobby-King-and-FarSight-for-July-BlahCade-Podcast!?p=213628&viewfull=1#post213628</a></p><p></p><p>And the list:</p><p>ToM, R orbit, from L flipper trap.</p><p>AFM, R ramp, from L flipper trap.</p><p>HRC, R orbit, from L flipper trap.</p><p>JY, D-O-G ramp, from running L flipper shot.</p><p>Taxi, bottom Pinbot drop target, from L flipper trap.</p><p>FirePwr, bottom Power standup, from L flipper trap.</p><p>DrDude, Gift of Gab, from running L flipper shot.</p><p>FH, trap door, 'without relying on the "T" target rebound angle'.</p><p>HRC: slot machine lane (when the ramp is all the way down), from R flipper trap (maybe).</p><p></p><p>I made this list from these posts by @<a href="http://digitalpinballfans.com/member.php?u=3745" target="_blank">vikingerik</a>:</p><p><a href="http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196116&viewfull=1#post196116" target="_blank">http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196116&viewfull=1#post196116</a></p><p><a href="http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196102&viewfull=1#post196102" target="_blank">http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196102&viewfull=1#post196102</a></p><p><a href="http://digitalpinballfans.com/showthread.php/8457-Tips-amp-strategies?p=205011#post205011" target="_blank">http://digitalpinballfans.com/showthread.php/8457-Tips-amp-strategies?p=205011#post205011</a></p><p><a href="http://digitalpinballfans.com/showthread.php/9558-Table-of-the-Week-Club-week-3-ATTACK-FROM-MARS?p=190264&viewfull=1#post190264" target="_blank">http://digitalpinballfans.com/showthread.php/9558-Table-of-the-Week-Club-week-3-ATTACK-FROM-MARS?p=190264&viewfull=1#post190264</a></p><p></p><p>My attempt at a question: "Are you aware that many (important) shots are literally impossible? Like the R orbit in ToM from a L flipper trap, the R ramp in AfM from a L flipper trap, the R orbit in HRC from a L flipper trap, and the D-O-G ramp in JY from a running L flipper shot? If you're aware of these, do you plan to make them possible? Why haven't you done so already... is it a particularly hard fix? Why do these exist anyway?"</p><p></p><p>I chose those four shots because they are the ones that I've noticed the most, dozens or hundreds of times. I know they have a massively long bug list; I think this should be near the top of it.</p></blockquote><p></p>
[QUOTE="invitro, post: 216605, member: 446"] Here's a post with a list of them, with sources: [URL]http://digitalpinballfans.com/showthread.php/10358-Ask-Questions-of-Bobby-King-and-FarSight-for-July-BlahCade-Podcast!?p=213628&viewfull=1#post213628[/URL] And the list: ToM, R orbit, from L flipper trap. AFM, R ramp, from L flipper trap. HRC, R orbit, from L flipper trap. JY, D-O-G ramp, from running L flipper shot. Taxi, bottom Pinbot drop target, from L flipper trap. FirePwr, bottom Power standup, from L flipper trap. DrDude, Gift of Gab, from running L flipper shot. FH, trap door, 'without relying on the "T" target rebound angle'. HRC: slot machine lane (when the ramp is all the way down), from R flipper trap (maybe). I made this list from these posts by @[URL="http://digitalpinballfans.com/member.php?u=3745"]vikingerik[/URL]: [URL]http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196116&viewfull=1#post196116[/URL] [URL]http://digitalpinballfans.com/showthread.php/9784-Things-that-are-harder-in-TPA?p=196102&viewfull=1#post196102[/URL] [URL]http://digitalpinballfans.com/showthread.php/8457-Tips-amp-strategies?p=205011#post205011[/URL] [URL]http://digitalpinballfans.com/showthread.php/9558-Table-of-the-Week-Club-week-3-ATTACK-FROM-MARS?p=190264&viewfull=1#post190264[/URL] My attempt at a question: "Are you aware that many (important) shots are literally impossible? Like the R orbit in ToM from a L flipper trap, the R ramp in AfM from a L flipper trap, the R orbit in HRC from a L flipper trap, and the D-O-G ramp in JY from a running L flipper shot? If you're aware of these, do you plan to make them possible? Why haven't you done so already... is it a particularly hard fix? Why do these exist anyway?" I chose those four shots because they are the ones that I've noticed the most, dozens or hundreds of times. I know they have a massively long bug list; I think this should be near the top of it. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Master List of Issues Within the PC Version
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