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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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<blockquote data-quote="Snorzel" data-source="post: 231651" data-attributes="member: 4407"><p>Thank you for taking the time. I sure hope we get some fixes, Black Knight first. Some other issues I have noticed:</p><p></p><p>Taxi: A drop target will be completed as the ball passes over it on the ramp, this makes completing Marilyn/Lola too easy. I dont think its like this on the real thing but was a little kid when I played one and cant remember, please correct if Im wrong.</p><p></p><p>Black Hole: Rollover lights at the top shine THROUGH the ball before going out. The rubber around the post at the top of the left in lane is conjoined with annother post, a siamese-post only way I can describe. Minor, but they bug me.</p><p></p><p>Champion Pub: When a fight starts with the ball in the jump rope, the ball fails to release, the jump rope comes on and knocks it out but not before the oponent can land a punch or multiple punches if one accidentally hits a flipper button and jumps the rope (not how it used to be and Im sure not how the real game is). Also the jumping action seems to be delayed when you are supposed to be jumping rope, this is especially noticeable on a second or subsequent try.</p><p></p><p>Attack form Mars: Rarely, the shield will stay down after a saucer is destroyed, when the saucer is shot again it will count as dirty pool though the shield was still down. Also I have had the shield come back up when still trying to destroy a saucer, making it impossible to finish or drop the shield. This sucks real bad especially when it takes place before the last country, ruining a long game.</p><p></p><p>Flight 2000: Plunger/ launcher cam 3 is broken</p><p></p><p>I saw more but thats what sticks out in my mind. I will try to make a habit of posting bugs right away</p></blockquote><p></p>
[QUOTE="Snorzel, post: 231651, member: 4407"] Thank you for taking the time. I sure hope we get some fixes, Black Knight first. Some other issues I have noticed: Taxi: A drop target will be completed as the ball passes over it on the ramp, this makes completing Marilyn/Lola too easy. I dont think its like this on the real thing but was a little kid when I played one and cant remember, please correct if Im wrong. Black Hole: Rollover lights at the top shine THROUGH the ball before going out. The rubber around the post at the top of the left in lane is conjoined with annother post, a siamese-post only way I can describe. Minor, but they bug me. Champion Pub: When a fight starts with the ball in the jump rope, the ball fails to release, the jump rope comes on and knocks it out but not before the oponent can land a punch or multiple punches if one accidentally hits a flipper button and jumps the rope (not how it used to be and Im sure not how the real game is). Also the jumping action seems to be delayed when you are supposed to be jumping rope, this is especially noticeable on a second or subsequent try. Attack form Mars: Rarely, the shield will stay down after a saucer is destroyed, when the saucer is shot again it will count as dirty pool though the shield was still down. Also I have had the shield come back up when still trying to destroy a saucer, making it impossible to finish or drop the shield. This sucks real bad especially when it takes place before the last country, ruining a long game. Flight 2000: Plunger/ launcher cam 3 is broken I saw more but thats what sticks out in my mind. I will try to make a habit of posting bugs right away [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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