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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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<blockquote data-quote="Brandon Garvin" data-source="post: 254912" data-attributes="member: 6358"><p>While we get the fullscreen issues fixed, here is a list of other fixes for this update. I kept it in the same format and wording as the master issues list so you can compare the two.<span style="color: #008000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #008000"><span style="font-family: 'Arial'"></span></span></p><p><span style="color: #008000"><span style="font-family: 'Arial'">Issues fixed as of 1.57.14 are highlighted in GREEN</span></span></p><p></p><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">New UI:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Missing parts of the UI in some tables. Known issue with one of the post-processing options.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Big Shot:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 3,000 Bonus light ties in with the 1 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 1 Ball light ties in with the 2 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 2 Ball light ties in with the 3 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 3 Ball light ties in with the 4 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 4 Ball light ties in with the 5 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 5 Ball light ties in with the 6 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 6 Ball light ties in with the 7 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 7 Ball light ties in with both 8 Ball lights.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 8 Ball lights tie in with the 9 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 9 Ball light ties in with the 10 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 10 Ball light ties in with the 11 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 11 Ball light ties in with the 12 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 12 Ball light ties in with the 13 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 13 Ball light ties in with the 14 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 14 Ball light ties in with the 15 Ball light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The 15 Ball light ties in with the left rollover light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The leftmost rollover light beneath the drops ties in with the right rollover light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The right rollover light ties in with the left Special light at the target.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The left Special target light ties in with the right Special target light.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">The right Special target light ties in with...something else. Or just dimmed from the other bugged lights.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Doctor Who:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">A plastic is missing in the upper right corner of the playfield, around the upper right pop bumper. It has text: "Increase Transmat Faster" with an arrow pointing to the 5 on the back.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Doctor Who - Master of Time:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Score display missing on the DMD at times (after ball launch, certain other events?)</span></span><span style="color: #008000"><span style="font-family: 'Arial'"><br /> </span></span><span style="color: #008000"><span style="font-family: 'Arial'">This should be much better in this build</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Scores are without commas. Is there any way to implement them for easier reading?</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Steam Achievements not hooked in with this table.</span></span><br /> </li> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Fixed angel target lighting in DX11.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Eight Ball Deluxe:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Ball count dip switch settings have been corrected, 4 and 5 ball mode now give you the correct number of balls.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Firepower:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">INFINITE SCORING GLITCH: Draining one ball with another ball in a non-locking hole incorrectly goes into the end-of-ball bonus phase. Adding to the bonus while in this phase (especially from the top hole, near the FIRE lanes) can cause this game-ending bug.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Gladiators:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Goals are not toggling. Known issue; will be patched later.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Medieval Madness:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Castle hurry up goal will now be awarded.</span></span></li> </ul><p></p><p><span style="color: #000000"><span style="font-family: 'Arial'">Victory:</span></span></p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="color: #008000"><span style="font-family: 'Arial'">Loading Haunted House makes this table's music muted.</span></span><br /> </li> </ul></blockquote><p></p>
[QUOTE="Brandon Garvin, post: 254912, member: 6358"] While we get the fullscreen issues fixed, here is a list of other fixes for this update.[COLOR=#008000][FONT=Arial] [/FONT][/COLOR]I kept it in the same format and wording as the master issues list so you can compare the two.[COLOR=#008000][FONT=Arial] Issues fixed as of 1.57.14 are highlighted in GREEN[/FONT][/COLOR] [COLOR=#000000][FONT=Arial]New UI:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Missing parts of the UI in some tables. Known issue with one of the post-processing options.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Big Shot:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]The 3,000 Bonus light ties in with the 1 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 1 Ball light ties in with the 2 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 2 Ball light ties in with the 3 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 3 Ball light ties in with the 4 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 4 Ball light ties in with the 5 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 5 Ball light ties in with the 6 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 6 Ball light ties in with the 7 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 7 Ball light ties in with both 8 Ball lights.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 8 Ball lights tie in with the 9 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 9 Ball light ties in with the 10 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 10 Ball light ties in with the 11 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 11 Ball light ties in with the 12 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 12 Ball light ties in with the 13 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 13 Ball light ties in with the 14 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 14 Ball light ties in with the 15 Ball light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The 15 Ball light ties in with the left rollover light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The leftmost rollover light beneath the drops ties in with the right rollover light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The right rollover light ties in with the left Special light at the target.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The left Special target light ties in with the right Special target light.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]The right Special target light ties in with...something else. Or just dimmed from the other bugged lights.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Doctor Who:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]A plastic is missing in the upper right corner of the playfield, around the upper right pop bumper. It has text: "Increase Transmat Faster" with an arrow pointing to the 5 on the back.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Doctor Who - Master of Time:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Score display missing on the DMD at times (after ball launch, certain other events?)[/FONT][/COLOR][COLOR=#008000][FONT=Arial] [/FONT][/COLOR][COLOR=#008000][FONT=Arial]This should be much better in this build[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]Scores are without commas. Is there any way to implement them for easier reading?[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]Steam Achievements not hooked in with this table.[/FONT][/COLOR] [*][COLOR=#008000][FONT=Arial]Fixed angel target lighting in DX11.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Eight Ball Deluxe:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Ball count dip switch settings have been corrected, 4 and 5 ball mode now give you the correct number of balls.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Firepower:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]INFINITE SCORING GLITCH: Draining one ball with another ball in a non-locking hole incorrectly goes into the end-of-ball bonus phase. Adding to the bonus while in this phase (especially from the top hole, near the FIRE lanes) can cause this game-ending bug.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Gladiators:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Goals are not toggling. Known issue; will be patched later.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Medieval Madness:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Castle hurry up goal will now be awarded.[/FONT][/COLOR] [/LIST] [COLOR=#000000][FONT=Arial]Victory:[/FONT][/COLOR] [LIST] [*][COLOR=#008000][FONT=Arial]Loading Haunted House makes this table's music muted.[/FONT][/COLOR] [/LIST] [/QUOTE]
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The Pinball Arcade / Farsight Studios
Platform Specific
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Master List of Issues Within the PC Version
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