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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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<blockquote data-quote="Tripredacus" data-source="post: 255525" data-attributes="member: 1211"><p>Xbox 360 controller just moves the mouse cursor, and the UI snaps the mouse cursor to default locations on certain screens. So it doesn't really support Xbox 360 controller in the UI at all, at least not in the sense of how you would use a game menu on an actual console. Anyways, because of this, the mouse cursor (which becomes hidden when you stop moving the mouse) can end up between or not over a button on the UI, making it so the controller cannot select things. You need to use the mouse in those cases. </p><p></p><p>Farsight need to implement a better way of UI when using a controller. You shouldn't be moving the mouse cursor with the analog stick. You should be able to highlight and select buttons, with the same type of fluid action you get on any other game.</p></blockquote><p></p>
[QUOTE="Tripredacus, post: 255525, member: 1211"] Xbox 360 controller just moves the mouse cursor, and the UI snaps the mouse cursor to default locations on certain screens. So it doesn't really support Xbox 360 controller in the UI at all, at least not in the sense of how you would use a game menu on an actual console. Anyways, because of this, the mouse cursor (which becomes hidden when you stop moving the mouse) can end up between or not over a button on the UI, making it so the controller cannot select things. You need to use the mouse in those cases. Farsight need to implement a better way of UI when using a controller. You shouldn't be moving the mouse cursor with the analog stick. You should be able to highlight and select buttons, with the same type of fluid action you get on any other game. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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