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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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<blockquote data-quote="Pinballwiz45b" data-source="post: 260971" data-attributes="member: 1051"><p>Version 1.63.7 Bugs:</p><p></p><p><strong>Firepower II:</strong></p><p></p><p><strong><span style="color: #FF0000">CRASH - Multiball Camera 2. <a href="https://www.youtube.com/watch?v=jaRP1yIQPY4" target="_blank">https://www.youtube.com/watch?v=jaRP1yIQPY4</a></span></strong></p><p></p><p><strong><span style="color: #008080">Orbit Complete flasher not bright enough?</span></strong></p><p><strong><span style="color: #FF0000">Wrong apron used. It's supposed to replicate those used in the early 80s, since the Status Report doesn't exist yet.</span></strong></p><p><strong><span style="color: #FF0000">Apron does not completely cover the bottom portion of the machine; the back of the coin door can be seen from Table Exploration.</span></strong></p><p></p><p><strong>Black Knight ROM:</strong></p><p></p><p><strong><span style="color: #008080">No DX11 bumper light.</span></strong></p><p><span style="color: #008080"><strong>Bonus sounds not in yet.</strong></span></p><p><span style="color: #008080"><strong>Backglass single lights (not GI) incorrectly placed. Note the "Game Over" and the "Highest Score".</strong></span></p><p><span style="color: #008080"><strong>Missing mechanical sounds from kickers and drop targets.</strong></span></p><p><strong><span style="color: #FF0000">Pages 26, 34, 38, 55, 60, 81, 82, and 85 Instruction cameras and arrows need redone.</span></strong></p><p><strong><span style="color: #FF0000">Rare, but a hard 3rd lock shot can sometimes cause the ball to hop across the lock and back out into play, where the ball is supposed to eject from the lock.</span></strong></p><p><strong><span style="color: #FF0000">Double Scoring insert reads "All Scores 3X" instead of 2X.</span></strong></p><p><strong><span style="color: #FF0000">IFPA Tips missing.</span></strong></p><p></p><p>That's right. Black Knight is now ROM emulated.</p><p></p><p>Fixes:</p><p></p><p><strong>Bride of Pin*Bot:</strong></p><p></p><p><span style="color: #008000"><strong>Ball can hit the switch directly above the Bride's face more than one time.</strong></span></p><p><span style="color: #008000"><strong>Very floaty game. Tuning should make the game more difficult.</strong></span></p><p><span style="color: #008000"><strong>Ramps feel like a vacuum, even when the ball returns from the habitrail, upper playfield, and crossing ramp.</strong></span></p><p><span style="color: #008000"><strong>The scoop kickout should be harder and faster upon releasing the ball.</strong></span></p><p><span style="color: #008000"><strong>Ball can enter the Pin*Bot mini-playfield even when the Rocket is not flashing for a Pin*Bot value.</strong></span></p><p></p><p><strong>Jack*Bot:</strong></p><p></p><p><span style="color: #008000"><strong>Drop targets are really damp and slow down the ball too much.</strong></span></p><p></p><p><strong>Paragon:</strong></p><p></p><p><span style="color: #008000"><strong>Instructions: Pages 31 and 32 -- arrows pointing the incorrect directions.</strong></span></p></blockquote><p></p>
[QUOTE="Pinballwiz45b, post: 260971, member: 1051"] Version 1.63.7 Bugs: [B]Firepower II:[/B] [B][COLOR=#FF0000]CRASH - Multiball Camera 2. [URL]https://www.youtube.com/watch?v=jaRP1yIQPY4[/URL][/COLOR][/B] [B][COLOR=#008080]Orbit Complete flasher not bright enough?[/COLOR][/B] [B][COLOR=#FF0000]Wrong apron used. It's supposed to replicate those used in the early 80s, since the Status Report doesn't exist yet.[/COLOR][/B] [B][COLOR=#FF0000]Apron does not completely cover the bottom portion of the machine; the back of the coin door can be seen from Table Exploration.[/COLOR][/B] [B]Black Knight ROM:[/B] [B][COLOR=#008080]No DX11 bumper light.[/COLOR][/B] [COLOR=#008080][B]Bonus sounds not in yet.[/B][/COLOR] [COLOR=#008080][B]Backglass single lights (not GI) incorrectly placed. Note the "Game Over" and the "Highest Score".[/B][/COLOR] [COLOR=#008080][B]Missing mechanical sounds from kickers and drop targets.[/B][/COLOR] [B][COLOR=#FF0000]Pages 26, 34, 38, 55, 60, 81, 82, and 85 Instruction cameras and arrows need redone.[/COLOR][/B] [B][COLOR=#FF0000]Rare, but a hard 3rd lock shot can sometimes cause the ball to hop across the lock and back out into play, where the ball is supposed to eject from the lock.[/COLOR][/B] [B][COLOR=#FF0000]Double Scoring insert reads "All Scores 3X" instead of 2X.[/COLOR][/B] [B][COLOR=#FF0000]IFPA Tips missing.[/COLOR][/B] That's right. Black Knight is now ROM emulated. Fixes: [B]Bride of Pin*Bot:[/B] [COLOR=#008000][B]Ball can hit the switch directly above the Bride's face more than one time.[/B] [B]Very floaty game. Tuning should make the game more difficult.[/B] [B]Ramps feel like a vacuum, even when the ball returns from the habitrail, upper playfield, and crossing ramp.[/B] [B]The scoop kickout should be harder and faster upon releasing the ball.[/B] [B]Ball can enter the Pin*Bot mini-playfield even when the Rocket is not flashing for a Pin*Bot value.[/B][/COLOR] [B]Jack*Bot:[/B] [COLOR=#008000][B]Drop targets are really damp and slow down the ball too much.[/B][/COLOR] [B]Paragon:[/B] [COLOR=#008000][B]Instructions: Pages 31 and 32 -- arrows pointing the incorrect directions.[/B][/COLOR] [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Master List of Issues Within the PC Version
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