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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="MonkeyGrass" data-source="post: 92386" data-attributes="member: 3108"><p>Definitely different fonts. I've noticed a few things that are getting "sloppy" in regards to the apps look and feel...</p><p></p><p>There are a few things about the program that are in serious need of some attention. The menu/navigation/settings system is just.... awful. Those cartoonish overly large fonts, having to scroll down to see option items because of the size of the list, etc... heck just the general "feel" of the navigation screams PSOne or some other late 90s/early 2000's console It takes literally like 4-5 button presses and selections just to change a ball or get into the settings menu, and then once you select it, it just sits there until you "O" back out of that menu screen.</p><p></p><p>The utter lack of any basic controller mapping. This is PS101 stuff here. While they are at it, adding the option to disable the two-stage flippers that totally screw up your game would be awesome. Especially since it was never there before and we all learned to play these tables with one set of flippers behaving as they should! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>I believe it's been mentioned (Ryan IIRC) that the menus are a sore spot internally and certainly are due for some work. I just don't know if we'll ever see it on the current gen of TPA. FS seems to be in "Crank out as many tables as we can for DLC packs and income" mode, versus "Let's update and bug-fix the core game and lighting issues for the long-time faithful fans who have stuck with this platform" mode. I understand that bug-fixes and basic navigation and menu updates are not profitable endeavors, but they sure do allow me to recommend this game to other friends and pinball lovers!</p><p></p><p>To me, the table recreations are getting better, as are the mobile versions. I just don't see the core consoles getting the love that the iOS/Android ports do, and I know they are spending a bunch of internal resources on a PC port that still hasn't seen the light of day. All of this takes time and dev attention away from the platforms that launched FS and TPA, and it sucks that we're still paying the price with buggered up tables, wonky lighting and weird ball bugs, all the while waiting an extra 2 months for tables that I have already bought and paid for, that are available on every other platform besides PS3.</p></blockquote><p></p>
[QUOTE="MonkeyGrass, post: 92386, member: 3108"] Definitely different fonts. I've noticed a few things that are getting "sloppy" in regards to the apps look and feel... There are a few things about the program that are in serious need of some attention. The menu/navigation/settings system is just.... awful. Those cartoonish overly large fonts, having to scroll down to see option items because of the size of the list, etc... heck just the general "feel" of the navigation screams PSOne or some other late 90s/early 2000's console It takes literally like 4-5 button presses and selections just to change a ball or get into the settings menu, and then once you select it, it just sits there until you "O" back out of that menu screen. The utter lack of any basic controller mapping. This is PS101 stuff here. While they are at it, adding the option to disable the two-stage flippers that totally screw up your game would be awesome. Especially since it was never there before and we all learned to play these tables with one set of flippers behaving as they should! :confused: I believe it's been mentioned (Ryan IIRC) that the menus are a sore spot internally and certainly are due for some work. I just don't know if we'll ever see it on the current gen of TPA. FS seems to be in "Crank out as many tables as we can for DLC packs and income" mode, versus "Let's update and bug-fix the core game and lighting issues for the long-time faithful fans who have stuck with this platform" mode. I understand that bug-fixes and basic navigation and menu updates are not profitable endeavors, but they sure do allow me to recommend this game to other friends and pinball lovers! To me, the table recreations are getting better, as are the mobile versions. I just don't see the core consoles getting the love that the iOS/Android ports do, and I know they are spending a bunch of internal resources on a PC port that still hasn't seen the light of day. All of this takes time and dev attention away from the platforms that launched FS and TPA, and it sucks that we're still paying the price with buggered up tables, wonky lighting and weird ball bugs, all the while waiting an extra 2 months for tables that I have already bought and paid for, that are available on every other platform besides PS3. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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The Pinball Arcade / Farsight Studios
(Minor Nitpick) The font keeps changing!
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