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Zen Studios
Table Talk: Williams Pinball
Mode landscape in iOS version
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<blockquote data-quote="jaredmorgs" data-source="post: 284207" data-attributes="member: 459"><p>The other thing you could do for nudging is have two input detection types in the flip zone. </p><p></p><p>If tapping (with a tolerance for micro-swipes) you're flipping.</p><p></p><p>If you make a swiping motion in any of the flip zones, you're tilting in the direction your thumb is swiping.</p><p></p><p>That way you could trap on one flipper and nudge on the other to better control balls in multiball.</p><p></p><p>I know Android has a library that can detect intent between tapping and scrolling, and I'm sure iOS does as well.</p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 284207, member: 459"] The other thing you could do for nudging is have two input detection types in the flip zone. If tapping (with a tolerance for micro-swipes) you're flipping. If you make a swiping motion in any of the flip zones, you're tilting in the direction your thumb is swiping. That way you could trap on one flipper and nudge on the other to better control balls in multiball. I know Android has a library that can detect intent between tapping and scrolling, and I'm sure iOS does as well. [/QUOTE]
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Table Talk: Williams Pinball
Mode landscape in iOS version
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