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Poll Dancing
Most underrated table on TPA
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<blockquote data-quote="dtown8532" data-source="post: 184449" data-attributes="member: 320"><p>Last night I listened to an interview with the designer, Jon Norris. He said this table (the first system 3) allowed him to create a much deaper rule set that just wasn't available in system 80b. That's why there's so many ways to play it. </p><p></p><p>Do I want to go for EB's by shooting the right drops?</p><p>Do I want to complete all the cards by shooting the upper right spinner?</p><p>Do I want to start the "jackpot" scene by shooting the center targets?</p><p>Do I just want to go for multi ball by lighting locks off the left stand ups?</p><p></p><p>Sure, it's not perfect but you have to understand, at Gottlieb, designers had about two months to come up with a game. Not the year or more like at Williams. Also, unless there was a serious bug in the software, there were NO ROM revisions. Norris was a "rules" guy and he was not allowed to update code once the game was on the line just to tweak the rule set. </p><p></p><p>Sure brings things into a little more perspective as to the "well, why didn't they change this" attitude.</p><p></p><p>Also, it seems you can speed up the gunfight sequences IRL. According to Norris the game had software that would "learn" the player and adjust mode timers accordingly. Something I do not see on the TPA version. I have seen real life videos where the gunfight sequence was much faster. Wish they could implement this in TPA. In the "pro" settings maybe?</p></blockquote><p></p>
[QUOTE="dtown8532, post: 184449, member: 320"] Last night I listened to an interview with the designer, Jon Norris. He said this table (the first system 3) allowed him to create a much deaper rule set that just wasn't available in system 80b. That's why there's so many ways to play it. Do I want to go for EB's by shooting the right drops? Do I want to complete all the cards by shooting the upper right spinner? Do I want to start the "jackpot" scene by shooting the center targets? Do I just want to go for multi ball by lighting locks off the left stand ups? Sure, it's not perfect but you have to understand, at Gottlieb, designers had about two months to come up with a game. Not the year or more like at Williams. Also, unless there was a serious bug in the software, there were NO ROM revisions. Norris was a "rules" guy and he was not allowed to update code once the game was on the line just to tweak the rule set. Sure brings things into a little more perspective as to the "well, why didn't they change this" attitude. Also, it seems you can speed up the gunfight sequences IRL. According to Norris the game had software that would "learn" the player and adjust mode timers accordingly. Something I do not see on the TPA version. I have seen real life videos where the gunfight sequence was much faster. Wish they could implement this in TPA. In the "pro" settings maybe? [/QUOTE]
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Poll Dancing
Most underrated table on TPA
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