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Farsight Studios
The Pinball Arcade / Farsight Studios
Most Wanted Feature? Dream with me...
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<blockquote data-quote="jbejarano" data-source="post: 157425" data-attributes="member: 814"><p>- The new UI that was hinted at a while back would be a lovely way to kick off Season 4.</p><p></p><p> - I would love to set some sort of goal score, and have the option to have a small percentage displayed in the generic white font next to the HUD that shows in real time how close you are to it (or how far past you are). This goal score could be the last game you played on the table; it could be your local high score; it could be the score needed to achieve a certain number of Hall-Of-Fame points; it could start with your lowest local high score, and then when you reach it, it changes to the next lowest high score (with a small indicator for which ordinal number high score is next on the list), and so on; it could have that same behavior for the top 100 scores on the weekly, monthly, or all-time leaderboards for the table; it could be an arbitrary score you set manually; it could be anything else that FarSight dreams up and offers in a menu to set up that feature. Would love to see that.</p><p></p><p> - Would love to see multi-table challenges. Not fixed ones that are just for a certain season or a certain manufacturer, but dynamic ones that may randomly choose anywhere from two to N tables (N being the number of tables you own), and offering up challenge scores that either randomly vary between or progress through "fairly easy" to "quite difficult" (e.g., from 1/6 to 2x your personal high score, say). Those challenge scores could be partly based on your local high scores (or maybe your high score on the monthly leaderboard) so that this challenge system would be auto-handicapping over time. It would never be the same challenge twice. (Your progress toward your challenge score could be one of the options for the feature in the bullet point above.) The challenges might not have to end after missing the challenge on one table, maybe you could have one mulligan, or "three strikes and you're out", and the number of attempts you get on each table may vary as well. It could be fixed at one, two, or three, or you could keep trying until you don't beat your last score. Or, there could be a fixed number of missed attempts used across all the tables of the challenge as needed. Lots of options to explore here.</p><p></p><p> - Wish I could reset all local high scores and standard and wizard goals for a single table without them being restored from backup, and without affecting other tables. Quite useful after a beta-test is finished, and I've achieved things that are much harder after proper tuning. (See: Ransom, Black Knight 2000.) Would also be useful after a major tuning change that radically alters the difficulty of a table (See: Upper Eject Hole Fix, Scared Stiff.)</p><p></p><p> - Within Table Exploration in the Pro Menu, I'd love to be able to explore more than just the playfield surface. I'd like to see the backglass and side cabinet art as well.</p><p></p><p> - Maybe years on, when mobile devices get more powerful, on selected powerful mobile devices, I'd love for General Illumination lighting effects to come to mobile. It's probably a feature that you could turn on or off, and even then only if the detected device is certified as capable of handling it.</p><p></p><p> - For mobile devices with accelerometers, non-binary nudging. The table should be nudged in the direction and magnitude proportional with the physical nudge, not just a uni-directional nudge of a fixed magnitude when the accelerometers go above a single threshold.</p><p></p><p> - Add the ability for anyone to establish a public or private league, and for anyone to join a public league or a private league to which they've been invited. The league would have a commissioner that would set the rules and competitive basis for the league. Offer league commissioners many options on how to set the competitive basis for each league (e.g. which tables are used?, use Hall-Of-Fame points?, establish some other point formula for the tables? fastest to beat a challenge score on each table? one standings point for each other league member whose score on a specific table you've beaten, most standings points wins? "regular season" vs "playoffs"? custom tournaments?, use best score or most recent score?, ...?)</p><p></p><p> - +1 on multiple difficulty settings with their own leaderboards.</p><p></p><p> - +1 on saved custom camera angles for each table.</p><p></p><p> - On-line multiplayer? Hmm. I'm skeptical because I'm not sure I want to wait around for Sean Don Carlos to finish his ball (and any extra balls) on Twilight Zone.</p></blockquote><p></p>
[QUOTE="jbejarano, post: 157425, member: 814"] - The new UI that was hinted at a while back would be a lovely way to kick off Season 4. - I would love to set some sort of goal score, and have the option to have a small percentage displayed in the generic white font next to the HUD that shows in real time how close you are to it (or how far past you are). This goal score could be the last game you played on the table; it could be your local high score; it could be the score needed to achieve a certain number of Hall-Of-Fame points; it could start with your lowest local high score, and then when you reach it, it changes to the next lowest high score (with a small indicator for which ordinal number high score is next on the list), and so on; it could have that same behavior for the top 100 scores on the weekly, monthly, or all-time leaderboards for the table; it could be an arbitrary score you set manually; it could be anything else that FarSight dreams up and offers in a menu to set up that feature. Would love to see that. - Would love to see multi-table challenges. Not fixed ones that are just for a certain season or a certain manufacturer, but dynamic ones that may randomly choose anywhere from two to N tables (N being the number of tables you own), and offering up challenge scores that either randomly vary between or progress through "fairly easy" to "quite difficult" (e.g., from 1/6 to 2x your personal high score, say). Those challenge scores could be partly based on your local high scores (or maybe your high score on the monthly leaderboard) so that this challenge system would be auto-handicapping over time. It would never be the same challenge twice. (Your progress toward your challenge score could be one of the options for the feature in the bullet point above.) The challenges might not have to end after missing the challenge on one table, maybe you could have one mulligan, or "three strikes and you're out", and the number of attempts you get on each table may vary as well. It could be fixed at one, two, or three, or you could keep trying until you don't beat your last score. Or, there could be a fixed number of missed attempts used across all the tables of the challenge as needed. Lots of options to explore here. - Wish I could reset all local high scores and standard and wizard goals for a single table without them being restored from backup, and without affecting other tables. Quite useful after a beta-test is finished, and I've achieved things that are much harder after proper tuning. (See: Ransom, Black Knight 2000.) Would also be useful after a major tuning change that radically alters the difficulty of a table (See: Upper Eject Hole Fix, Scared Stiff.) - Within Table Exploration in the Pro Menu, I'd love to be able to explore more than just the playfield surface. I'd like to see the backglass and side cabinet art as well. - Maybe years on, when mobile devices get more powerful, on selected powerful mobile devices, I'd love for General Illumination lighting effects to come to mobile. It's probably a feature that you could turn on or off, and even then only if the detected device is certified as capable of handling it. - For mobile devices with accelerometers, non-binary nudging. The table should be nudged in the direction and magnitude proportional with the physical nudge, not just a uni-directional nudge of a fixed magnitude when the accelerometers go above a single threshold. - Add the ability for anyone to establish a public or private league, and for anyone to join a public league or a private league to which they've been invited. The league would have a commissioner that would set the rules and competitive basis for the league. Offer league commissioners many options on how to set the competitive basis for each league (e.g. which tables are used?, use Hall-Of-Fame points?, establish some other point formula for the tables? fastest to beat a challenge score on each table? one standings point for each other league member whose score on a specific table you've beaten, most standings points wins? "regular season" vs "playoffs"? custom tournaments?, use best score or most recent score?, ...?) - +1 on multiple difficulty settings with their own leaderboards. - +1 on saved custom camera angles for each table. - On-line multiplayer? Hmm. I'm skeptical because I'm not sure I want to wait around for Sean Don Carlos to finish his ball (and any extra balls) on Twilight Zone. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Most Wanted Feature? Dream with me...
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