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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Move to SD Card - Part II
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<blockquote data-quote="BryceS" data-source="post: 71672" data-attributes="member: 1283"><p>I'm not so sure about that. This is a blog from last year which details changes that Google made to the Android source code. In some cases this change was then circumvented by device manufacturers or suppliers of rooted builds. Note the comments that go up to fairly recently with people identifying the issue on at least one other brand of device.</p><p></p><p><a href="http://www.chainfire.eu/articles/113/Is_Google_blocking_apps_writing_to_SD_cards_/" target="_blank">http://www.chainfire.eu/articles/113/Is_Google_blocking_apps_writing_to_SD_cards_/</a></p><p></p><p>Google's position may be explained by the interview here:</p><p></p><p><a href="http://www.androidpit.com/nexus-sdcards" target="_blank">http://www.androidpit.com/nexus-sdcards</a></p><p></p><p>Apparently SD cards are just too complicated for us users. So they decided not to include them in the Nexus. They seem to be trying to stop the use of SD cards for anything except media.</p><p></p><p>Thankfully it is still possible to get around these problems. Audible (owned by Amazon) detects the location of the SD card and gives a user friendly option in the settings to select where to store downloaded audiobooks. This is clearly the gold standard, but I recognise that smaller developers may not be able to put a lot of resources into this.</p><p></p><p>Next best is applications like The Ur Quan Masters - a fan-made conversion of Star Control from the original source - this allows the user to specify the data download directory. This is only really OK for more technical users because it needs the user to know the actual path (/storage/extSdCard for the Galaxy S4). But it works.</p><p></p><p>Unfortunately there are many applications which download large amounts of data which do not give any option at all. The Galaxy S4 is likely to be one of the best selling phones in the world over the next year. Unfortunately this means that developers are often going to have to work around this absurd decision by Google.</p></blockquote><p></p>
[QUOTE="BryceS, post: 71672, member: 1283"] I'm not so sure about that. This is a blog from last year which details changes that Google made to the Android source code. In some cases this change was then circumvented by device manufacturers or suppliers of rooted builds. Note the comments that go up to fairly recently with people identifying the issue on at least one other brand of device. [url]http://www.chainfire.eu/articles/113/Is_Google_blocking_apps_writing_to_SD_cards_/[/url] Google's position may be explained by the interview here: [url]http://www.androidpit.com/nexus-sdcards[/url] Apparently SD cards are just too complicated for us users. So they decided not to include them in the Nexus. They seem to be trying to stop the use of SD cards for anything except media. Thankfully it is still possible to get around these problems. Audible (owned by Amazon) detects the location of the SD card and gives a user friendly option in the settings to select where to store downloaded audiobooks. This is clearly the gold standard, but I recognise that smaller developers may not be able to put a lot of resources into this. Next best is applications like The Ur Quan Masters - a fan-made conversion of Star Control from the original source - this allows the user to specify the data download directory. This is only really OK for more technical users because it needs the user to know the actual path (/storage/extSdCard for the Galaxy S4). But it works. Unfortunately there are many applications which download large amounts of data which do not give any option at all. The Galaxy S4 is likely to be one of the best selling phones in the world over the next year. Unfortunately this means that developers are often going to have to work around this absurd decision by Google. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Move to SD Card - Part II
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