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The Pinball Arcade / Farsight Studios
Multiball cam ON = stuck camera workaround?
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<blockquote data-quote="smbhax" data-source="post: 63741" data-attributes="member: 396"><p>Hm, I'm not sure I'm familiar with "sticking on the top of the table." Which table, and is that on the Android tablet?</p><p></p><p>~~~~~~</p><p></p><p>I've been using just Multiball Camera ON for the past day or so on PS3--toggled Camera Lock back to ON because the scrolling was really annoying on Genie <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />--and although I've been going for multiball modes on Twilight Zone and Star Trek, I still haven't managed to get a stuck camera; got it to sit on the launcher view for a second once at the start of Final Frontier, but then it went back to normal.</p><p></p><p>Going to update the topic title because I don't think Camera Lock OFF is necessary, just Multiball Camera ON.</p><p></p><p>EDIT: Dang, can't edit the topic title. : P</p><p></p><p>EDIT 2: Multiball Camera ON seems to work differently than it did originally--I mean eh maybe around last summer or so when I last used it: it used to be that with it ON, when you activated a multiball mode, the camera would jiggle ever so slightly, even if you had it set to use the same camera number you used for non-multiball play. There's no jiggle anymore, so maybe they changed something. This makes me wonder if Multiball Camera ON/OFF actually does anything anymore, aside from maybe causing the stuck camera issue when set to OFF. Will have to see if I can actually set a separate multiball camera angle still.</p><p></p><p>EDIT 3: Yes, Multiball Camera does still work. ; )</p></blockquote><p></p>
[QUOTE="smbhax, post: 63741, member: 396"] Hm, I'm not sure I'm familiar with "sticking on the top of the table." Which table, and is that on the Android tablet? ~~~~~~ I've been using just Multiball Camera ON for the past day or so on PS3--toggled Camera Lock back to ON because the scrolling was really annoying on Genie :P--and although I've been going for multiball modes on Twilight Zone and Star Trek, I still haven't managed to get a stuck camera; got it to sit on the launcher view for a second once at the start of Final Frontier, but then it went back to normal. Going to update the topic title because I don't think Camera Lock OFF is necessary, just Multiball Camera ON. EDIT: Dang, can't edit the topic title. : P EDIT 2: Multiball Camera ON seems to work differently than it did originally--I mean eh maybe around last summer or so when I last used it: it used to be that with it ON, when you activated a multiball mode, the camera would jiggle ever so slightly, even if you had it set to use the same camera number you used for non-multiball play. There's no jiggle anymore, so maybe they changed something. This makes me wonder if Multiball Camera ON/OFF actually does anything anymore, aside from maybe causing the stuck camera issue when set to OFF. Will have to see if I can actually set a separate multiball camera angle still. EDIT 3: Yes, Multiball Camera does still work. ; ) [/QUOTE]
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The Pinball Arcade / Farsight Studios
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The Pinball Arcade / Farsight Studios
Multiball cam ON = stuck camera workaround?
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