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Zen Studios
Pinball FX (4)
Multiple FX Pinball announcements today, plus first looks!
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<blockquote data-quote="pinballmonster" data-source="post: 296972" data-attributes="member: 8047"><p>It will take zen at least a year to work out the kinks in FX and that's being very optimistic.</p><p></p><p>As a reference point, take a look at pinball party. The first iteration was unplayable and it took them 6 months to patch the original. Unfortunately, there are still significant problems, including flipper lag as well as cpu/gpu overheating. This despite the fact that all 14 tables are clearly a significant downgrade in resolution compared to their fx3 counterparts.</p><p></p><p>FX tables are much higher resolution with RT requiring far more cpu/gpu power. If zen can't get low res pinball party tables working properly six months after release, it's a fair bet they're unlikely to get the far more processor intensive FX working properly 6 months after release. </p><p></p><p>I think they can get the steam version of FX working properly, likely a few months after it's ported over, I'd bet on six months or so, meaning late summer, early fall of 2023 before it's working properly. </p><p></p><p>This is all assuming zen can get FX working properly for console release which is a huge problem as they are targeting summer 2022 for launch which is just a few months off. </p><p></p><p>Zen is looking at a near 2 year drought in revenue with no new tables out of beta stage for PC and console. They have apple and epic money to tide them over for a bit but their inability to produce functional tables on the unreal engine is a very bad sign.</p></blockquote><p></p>
[QUOTE="pinballmonster, post: 296972, member: 8047"] It will take zen at least a year to work out the kinks in FX and that's being very optimistic. As a reference point, take a look at pinball party. The first iteration was unplayable and it took them 6 months to patch the original. Unfortunately, there are still significant problems, including flipper lag as well as cpu/gpu overheating. This despite the fact that all 14 tables are clearly a significant downgrade in resolution compared to their fx3 counterparts. FX tables are much higher resolution with RT requiring far more cpu/gpu power. If zen can't get low res pinball party tables working properly six months after release, it's a fair bet they're unlikely to get the far more processor intensive FX working properly 6 months after release. I think they can get the steam version of FX working properly, likely a few months after it's ported over, I'd bet on six months or so, meaning late summer, early fall of 2023 before it's working properly. This is all assuming zen can get FX working properly for console release which is a huge problem as they are targeting summer 2022 for launch which is just a few months off. Zen is looking at a near 2 year drought in revenue with no new tables out of beta stage for PC and console. They have apple and epic money to tide them over for a bit but their inability to produce functional tables on the unreal engine is a very bad sign. [/QUOTE]
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Zen Studios
Pinball FX (4)
Multiple FX Pinball announcements today, plus first looks!
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