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Zen Studios
Pinball FX (4)
Multiple FX Pinball announcements today, plus first looks!
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<blockquote data-quote="Crazy Newt" data-source="post: 296973" data-attributes="member: 1595"><p>Having similar experiences as others have been reporting. Mostly playing Indy, but I also played a few games of the free Mummy game with similar results.</p><p></p><p>Serious lag with any frame rate syncing, either from the game's settings or through the Nvidia control panel. I have a 144Hz 2560x1440 G-Sync monitor and an RTX 2080 Super video card using the latest non-beta drivers. Normally, I can easily reach >120 FPS with FX3, so I lock the maximum FPS to 120 through the Nvidia control panel for the game. I can't seem to do that with the new Unreal engine, as I'm seeing about 112-119 FPS. But, as has been mentioned, the FPS jumps all over the place for me, as some of the frames can drop to the mid 60Hz range. Locking at 60Hz still sees a lot of frames dropping to ~45 FPS. This seems like some sort of poor optimization or other issue with the game. I will try borderless windows mode to see if that helps, as has been suggested.</p><p></p><p>Turning off vsync everywhere, or setting FAST mode in the Nvidia control panel, sees much better results with regards to input lag. I also set Low Latency Mode to on in the Nvidia control panel. </p><p></p><p>I can try borderless windows mode and completely disable v-sync to get acceptable input lag, but I also noticed extremely high GPU utilization with this configuration. CPU is at 10-15%, and my video card vram is under 75% usage, but the GPU is huffing it and the fans are maxed out as it behaves more like a space heater than an graphics card.</p></blockquote><p></p>
[QUOTE="Crazy Newt, post: 296973, member: 1595"] Having similar experiences as others have been reporting. Mostly playing Indy, but I also played a few games of the free Mummy game with similar results. Serious lag with any frame rate syncing, either from the game's settings or through the Nvidia control panel. I have a 144Hz 2560x1440 G-Sync monitor and an RTX 2080 Super video card using the latest non-beta drivers. Normally, I can easily reach >120 FPS with FX3, so I lock the maximum FPS to 120 through the Nvidia control panel for the game. I can't seem to do that with the new Unreal engine, as I'm seeing about 112-119 FPS. But, as has been mentioned, the FPS jumps all over the place for me, as some of the frames can drop to the mid 60Hz range. Locking at 60Hz still sees a lot of frames dropping to ~45 FPS. This seems like some sort of poor optimization or other issue with the game. I will try borderless windows mode to see if that helps, as has been suggested. Turning off vsync everywhere, or setting FAST mode in the Nvidia control panel, sees much better results with regards to input lag. I also set Low Latency Mode to on in the Nvidia control panel. I can try borderless windows mode and completely disable v-sync to get acceptable input lag, but I also noticed extremely high GPU utilization with this configuration. CPU is at 10-15%, and my video card vram is under 75% usage, but the GPU is huffing it and the fans are maxed out as it behaves more like a space heater than an graphics card. [/QUOTE]
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Zen Studios
Pinball FX (4)
Multiple FX Pinball announcements today, plus first looks!
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