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Farsight Studios
The Pinball Arcade / Farsight Studios
Art Discussion
Muted colors/lighting in some PS3 tables
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<blockquote data-quote="Sinistar" data-source="post: 38340" data-attributes="member: 683"><p>@Tabe yes it puts it into perspective quite well. </p><p></p><p><strong>Chrome:</strong></p><p></p><p>FarSight needs to stop cutting corners with chrome textures. It's one of the easiest texture maps around and we still see blurry grey chrome texture , Im not saying I understand how they program or how their models work in the engine , but clearly I do believe they are taking unecessary shortcuts rendering the tables on PS3 .The top edges on the right and left are supposed to be chrome railing . The detailing over the Harley bikes are also chrome accents . These are defining moments for the game , not details to be skipped .</p><p></p><p><strong>Lighting:</strong></p><p></p><p>This is my other peeve , the sides of the black box interior do not refract any of the nearby light sources , we should see the diffused lights from the traffic signal hitting the right side of the box and a tint of that lighting on that side .(for that matter Funhouse still does not have it's interior side walls blue , a graphic bug we pointed out back when it first came out on Ps3) This effect can be best seen in Circus Voltaire when the neon tube goes lit, everything on the playfield gets lit up.</p><p>You need to keep that effect constant .</p><p></p><p><strong>Toy Models:</strong></p><p></p><p>With Monster Bash , they paid careful attention to render those toys , the same cannot be said on Harley Davidson . The Bikes are in the wrong scales , the red transparent pieces are not convincing around the playfield .(makes me want to do comparison photos of my own to see if my LED TV in HDMI looks better than Tabe's screen caps.)</p><p></p><p>HD is a terrific pinball table in TPA , but it can and should be better .</p></blockquote><p></p>
[QUOTE="Sinistar, post: 38340, member: 683"] @Tabe yes it puts it into perspective quite well. [B]Chrome:[/B] FarSight needs to stop cutting corners with chrome textures. It's one of the easiest texture maps around and we still see blurry grey chrome texture , Im not saying I understand how they program or how their models work in the engine , but clearly I do believe they are taking unecessary shortcuts rendering the tables on PS3 .The top edges on the right and left are supposed to be chrome railing . The detailing over the Harley bikes are also chrome accents . These are defining moments for the game , not details to be skipped . [B]Lighting:[/B] This is my other peeve , the sides of the black box interior do not refract any of the nearby light sources , we should see the diffused lights from the traffic signal hitting the right side of the box and a tint of that lighting on that side .(for that matter Funhouse still does not have it's interior side walls blue , a graphic bug we pointed out back when it first came out on Ps3) This effect can be best seen in Circus Voltaire when the neon tube goes lit, everything on the playfield gets lit up. You need to keep that effect constant . [B]Toy Models:[/B] With Monster Bash , they paid careful attention to render those toys , the same cannot be said on Harley Davidson . The Bikes are in the wrong scales , the red transparent pieces are not convincing around the playfield .(makes me want to do comparison photos of my own to see if my LED TV in HDMI looks better than Tabe's screen caps.) HD is a terrific pinball table in TPA , but it can and should be better . [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Art Discussion
Muted colors/lighting in some PS3 tables
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