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Yep, they learned a lot from WOZ (particularly that less > more, and more <> better).  The rules on WOZ are so deep it's impossible to even know what's going on.  At least in The Hobbit you get a sense of getting somewhere pretty quickly.


The biggest drawback to both the JJPs to me, though is the display - sure it's lovely to look at, but when you're playing pinball, you only glance at the display for less than a second when you get the chance.  This is why DMDs stayed around so long, not because the tech wasn't there to do something better, but because in the end that's the right size of display to get just enough at-a-glance info that can be absorbed in the fraction of a second you look at it.


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